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Commit Graph

1158 Commits

Author SHA1 Message Date
Enrico Turri efe6a29032 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-11 13:46:35 +02:00
bubnikv 6cafc7f121 Fix of a regression issue, which was certainly in 1.34.0, probably
even longer. An infill / perimeter overlap was not applied
when defined with absolute coordinates.
Fixes https://github.com/prusa3d/Slic3r/issues/964
2018-06-11 10:59:02 +02:00
Enrico Turri bf2fd54578 reload_scene method of 3D class moved to c++ 2018-06-08 09:40:00 +02:00
Enrico Turri f4a687703c Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-08 08:30:55 +02:00
Vojtech Kral 2e061994d4 Fix: GCodeSender: Line number resynchronisation 2018-06-07 15:41:34 +02:00
Enrico Turri a8500d6bae class 3D callbacks moved to c++ 2018-06-07 11:18:28 +02:00
Enrico Turri 1f79713c15 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-05 10:54:15 +02:00
bubnikv 03518d2ff2 Merge branch 'master' of https://github.com/prusa3d/Slic3r 2018-06-04 15:47:51 +02:00
Enrico Turri 109dde00b2 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-06-04 12:25:04 +02:00
YuSanka 16a5029d58 Fixed issue #875 and updated Slic3rPE.pot 2018-06-04 12:13:07 +02:00
Enrico Turri 6bf009edee 3DScene mouse event handler partially moved to c++ - part 2 2018-05-31 16:04:59 +02:00
Enrico Turri 30a3b2179b 3DScene timer and _variable_layer_thickness_action method moved to c++ 2018-05-30 15:18:45 +02:00
Lukas Matena db22b2f504 Bugfix: first color of the wipe tower preview was incorrect with some models 2018-05-30 11:02:00 +02:00
Lukas Matena b95a6f2626 Fix of previous commit 2018-05-29 15:29:20 +02:00
Enrico Turri 5c745485e1 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-29 13:56:41 +02:00
Enrico Turri 363a964ebb 3DScene render method partially moved to c++ 2018-05-29 13:54:34 +02:00
Lukas Matena cb5f5c65b0 Analyzer tags for the wipe tower also generate layer height and line width (so the priming lines+brim are visible and ramming lines are correct width) 2018-05-29 12:41:40 +02:00
Lukas Matena e4aff5b08a Feedrate on the first layer of the wipe tower properly set (bugfix) 2018-05-29 09:07:23 +02:00
Enrico Turri c51ce63b9b 3DScene layer editing overlay completely moved to c++ 2018-05-25 15:56:14 +02:00
Enrico Turri 486180c422 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 15:33:25 +02:00
bubnikv a9499ae45c Fix of a crash intruduced with e8247c5646 2018-05-23 13:19:25 +02:00
Enrico Turri 37ab7594fc Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-23 08:38:29 +02:00
bubnikv 076b293fec Bumped up version numbers of the PrusaResearch.ini and the Slic3r itself. 2018-05-22 15:18:38 +02:00
Enrico Turri 85b6784dcb Merge with master 2018-05-22 15:03:40 +02:00
bubnikv 306d77559e Merge remote-tracking branch 'remotes/origin/scene_manipulators' 2018-05-22 14:32:07 +02:00
Enrico Turri 4e29147756 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-22 11:48:45 +02:00
Lukas Matena e2f44a231e A fix to use correct spacing with multiloop skirts 2018-05-22 10:50:38 +02:00
Lukas Matena 99293011e6 Corrected brim generation (width), enabling continuity with skirt 2018-05-18 12:19:54 +02:00
Enrico Turri 5224acad59 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:55:30 +02:00
Enrico Turri 6c6b8ccc42 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:55:21 +02:00
bubnikv 3f08ef70f1 Fix of extraneous infill over thin walls.
Fixes https://github.com/prusa3d/Slic3r/issues/670
and some of https://github.com/prusa3d/Slic3r/issues/895

PerimeterGenerator was using an unsafe clipper offset function,
which performed offset for both a contour and its holes together.
With this commit the offsets were replaced with their safe counterparts,
though these safe counterparts may be somehow slower
(performing offset on ExPolygon or ExPolygons, piece by piece).

Also there was a bug, where if the infill & gap fill consumed
everything of the polygon, a polygon one onion shell above was still
used for infill.
2018-05-18 09:52:09 +02:00
Enrico Turri f34250ea6a Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 09:29:14 +02:00
Enrico Turri 255bec7432 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 09:29:05 +02:00
bubnikv 651c4ab0ae Fixed a typo in AppConfig 2018-05-18 08:46:33 +02:00
Enrico Turri d56b543ff8 Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-18 08:32:19 +02:00
Enrico Turri d85fd5501c Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-18 08:32:09 +02:00
bubnikv 19221b749c Fix of https://github.com/prusa3d/Slic3r/issues/869 2018-05-18 08:21:24 +02:00
Enrico Turri 7ca9f46b9c Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-17 14:43:27 +02:00
Enrico Turri f26bce2538 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-17 14:43:18 +02:00
bubnikv 35bf4aee7d Fixed loading of configuraton values octoprint_host, support_material_threshold
They were incorrectly handled by the handle_legacy() function, which has been
ported from the upstream Slic3r without inspecting its content.
2018-05-17 14:08:50 +02:00
Enrico Turri 15f35a9e9e Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-17 12:12:27 +02:00
Enrico Turri 74b0ed4b23 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-17 12:12:18 +02:00
bubnikv e3d84407e0 Fix of https://github.com/prusa3d/Slic3r/issues/896
Fixed a bug in parsering a Point from a config file.
2018-05-17 10:30:20 +02:00
Enrico Turri 7a6d83e7eb Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-17 08:33:32 +02:00
Enrico Turri 853ebf6ad2 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-17 08:33:16 +02:00
bubnikv 4b87f71bbc Fix of the previous commmit. gcc and clang rightfully complained about a typo. 2018-05-15 14:20:32 +02:00
bubnikv 868b400120 Merge branch 'master' of https://github.com/prusa3d/slic3r 2018-05-15 14:04:49 +02:00
bubnikv 7645e9cb7a Added layer_num, layer_z variables to the end_gcode, end_filament_gcode,
added min(.,.), max(.,.) functions to the placeholder parser syntax.
2018-05-15 14:04:29 +02:00
Enrico Turri c60bf694ef Merge branch 'master' of https://github.com/prusa3d/Slic3r into scene_manipulators 2018-05-15 12:22:44 +02:00
Enrico Turri 43784f3409 Merge branch 'master' of https://github.com/prusa3d/Slic3r into opengl_to_cpp 2018-05-15 12:22:35 +02:00