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mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-11 08:04:25 +00:00
Commit Graph

15843 Commits

Author SHA1 Message Date
Pascal de Bruijn 6110d1ef05 creality.ini: Add Devil Design PLA Matt 2021-05-03 18:13:02 +02:00
enricoturri1966 ede14251b1 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_project_dirty_state 2021-05-03 16:05:22 +02:00
enricoturri1966 164af0255a Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking objects as sinking after reload from disk 2021-05-03 16:02:06 +02:00
rtyr 014f3db59e i3 MEGA S bed model and texture
https://github.com/prusa3d/PrusaSlicer/pull/6452
2021-05-03 15:48:05 +02:00
enricoturri1966 57199b4116 Tech ENABLE_ALLOW_NEGATIVE_Z-> Fixed build on non-Windows OS 2021-05-03 15:47:16 +02:00
rtyr 325ee3691c 0.0.10 Various updates for Anycubic Mega. Added filament profiles. 2021-05-03 15:41:42 +02:00
Vojtech Bubnik ab74ea5c90 One more fix after merge. 2021-05-03 15:30:10 +02:00
Vojtech Bubnik 2aadc1cefa Fixing after merge. 2021-05-03 15:28:03 +02:00
Vojtech Bubnik eb66111eda Merge branch 'vb_clipper_optimization' 2021-05-03 15:24:04 +02:00
Vojtech Bubnik ef07644bf2 Merge branch 'master' of https://github.com/Prusa3d/PrusaSlicer 2021-05-03 15:23:57 +02:00
Vojtech Bubnik 7563c885a1 Fixing compiler warnings 2021-05-03 15:00:23 +02:00
enricoturri1966 1c3090b11f Tech ENABLE_ALLOW_NEGATIVE_Z-> Layers height editing related fixes 2021-05-03 14:28:55 +02:00
Vojtech Bubnik 0e6e60705d Fixing one unit test, which seems to indicate that the refactoring
fixed one issue (hopefully it was not that a newly introduced bug
hides an old one).
2021-05-03 14:12:08 +02:00
Vojtech Bubnik 96f8744e05 Another fix for C++ conformant compilers 2021-05-03 11:55:23 +02:00
Vojtech Bubnik c7c7983e77 Fixing compilation on C++ conforming compilers 2021-05-03 11:50:05 +02:00
Vojtech Bubnik 09a80d954c Further rework of ClipperUtils: Replaced many to_polygons() /
to_expolygons() calls with templated ClipperUtils variants to avoid
memory allocation and copying.
2021-05-03 11:39:53 +02:00
Lukáš Hejl 62592cab48 Added missing include (GCC 11.1) 2021-05-01 22:33:59 +02:00
YuSanka c414f932d4 Fixed a bug with selection from the 3D-scene when ObjectSettings item is selected in ObjectList
Steps to repro:
1. Add 2 objects, add Settings for some of object -> Object Settings item is selected
2. In the 3D-scene select another object -> BUG: no changes in the ObjectList
2021-04-30 16:56:18 +02:00
YuSanka 4ffbd027d0 OSX specific: Fixed scale of the frequently settings, when extra display is connected 2021-04-30 16:49:13 +02:00
enricoturri1966 67751c4ebb Merge remote-tracking branch 'origin/et_seams_visualization' 2021-04-30 14:57:27 +02:00
enricoturri1966 395164c7a1 Fixed conflicts after merge with master 2021-04-30 14:54:58 +02:00
Lukas Matena 95f5b82d6a Improved MM priming lines placement on circular beds (#6459) 2021-04-30 13:11:33 +02:00
Vojtech Bubnik 9fbba855ef Clipper optimization:
1) Removed the already commented-out scaling / unscaling when doing
   "safe offsetting"
2) Removed some of the "safe offsetting" at calls where it never was used.
3) Reworked Clipper & ClipperUtils to pass Polygons / ExPolygons / Surfaces
   as input parameters without conversion to ClipperLib::Paths. This
   should save a lot of memory allocation and copying.
4) Reworked conversions from ClipperLib::Paths & PolyTree to Polygons /
   ExPolygons to use the move operator to avoid many unnecessary allocations.
5) Reworked some "union with safe ofsetting" to "offset_ex", which should
   be cheaper.
2021-04-30 11:49:57 +02:00
enricoturri1966 8f11017fd6 Merge remote-tracking branch 'origin/et_custom_gcode_detection' 2021-04-29 11:09:36 +02:00
enricoturri1966 28d01542ed Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-29 11:07:47 +02:00
Vojtech Bubnik b327314b02 Layer::make_perimeters() - when merging regions, use OffsetEx instead
of safety offset of UnionEx, which may not be robust.
2021-04-29 11:05:11 +02:00
enricoturri1966 3a28fe62b5 Fixed missing ending cap for toolpaths having a single segment 2021-04-29 09:09:49 +02:00
enricoturri1966 9086542a08 Follow-up of 2c6472ebc3 -> Ensure backward compatibility 2021-04-28 16:06:49 +02:00
enricoturri1966 628af89c4a Small refactoring into variable_layer_height.fs shader 2021-04-28 16:04:24 +02:00
enricoturri1966 a3f03ac188 Tech ENABLE_ALLOW_NEGATIVE_Z->Keep as sinking objects saved in project files 2021-04-28 16:02:51 +02:00
enricoturri1966 1863d622b5 Changed order of rendering of sidebar hints to avoid artifacts due to depth buffer cleanup made by gizmo renderers 2021-04-28 13:58:16 +02:00
enricoturri1966 c58572deaa Tech ENABLE_ALLOW_NEGATIVE_Z->Fixed object popping up after editing layer range fields 2021-04-28 11:07:15 +02:00
enricoturri1966 a83cd647da Small refactoring in GLCanvas3D::LayersEditing 2021-04-28 08:49:32 +02:00
enricoturri1966 7ae77c06d0 Tech ENABLE_SEAMS_VISUALIZATION -> Added threshold to place seams 2021-04-27 15:12:45 +02:00
enricoturri1966 15f376e468 Tech ENABLE_SEAMS_VISUALIZATION -> Fixed build on Mac 2021-04-27 11:11:21 +02:00
enricoturri1966 2c6472ebc3 Replace label Skirt with Skirt/Brim in preview legend 2021-04-27 10:46:42 +02:00
enricoturri1966 076fdc90c0 Tech ENABLE_SEAMS_VISUALIZATION -> 1st installment of seams visualization in preview 2021-04-27 09:45:15 +02:00
Lukas Matena da702ab135 Fixed a memory leak when repairing an external stl 2021-04-26 20:45:43 +02:00
Lukas Matena 978b359492 Fix normal direction when exporting STL (#6406)
The export function does not depend on Model/ModelObject::mesh() family of functions,
changing them might break the already too brittle code.
2021-04-26 19:58:08 +02:00
Vojtech Bubnik d1cfdcb49e Refactoring of StaticPrintConfig & derived classes:
1) Using boost::preprocessor to reduce code duplicities when defining
   new configuration values.
2) Implemented static hash() and operator== on StaticPrintConfig derived
   classes to support hash tables of instances thereof.
2021-04-26 18:37:10 +02:00
Lukas Matena 5783cc62fb Wipe tower priming lines are placed at origin with custom bed shapes
Custom shapes were previously detected as circular and the lines were placed off the bed
2021-04-26 09:21:18 +02:00
Vojtech Bubnik 9f4e9da5c6 Merge branch 'tm_vb_clipper_eigen' 2021-04-23 11:44:25 +02:00
Vojtech Bubnik 1d588dad90 Fixed Perl bindings of Clipper after Clipper was adapted to Slic3r::Point 2021-04-23 11:02:16 +02:00
enricoturri1966 b600540411 Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying scale gizmo 2021-04-23 09:11:55 +02:00
enricoturri1966 d4695827ce Tech ENABLE_ALLOW_NEGATIVE_Z -> Keep sinking instances as sinking after applying rotate gizmo 2021-04-23 08:29:29 +02:00
enricoturri1966 70ec034281 Merge branch 'master' of https://github.com/prusa3d/PrusaSlicer into et_custom_gcode_detection 2021-04-22 15:30:27 +02:00
enricoturri1966 52583bbe30 Extrusions in custom start g-code forced to be at first layer height level 2021-04-22 15:15:19 +02:00
enricoturri1966 8f385aac44 Tech ENABLE_ALLOW_NEGATIVE_Z -> Shading of sinking instances 2021-04-22 13:18:36 +02:00
tamasmeszaros ea26581959 Move iterator stuff from polygon to multipoint 2021-04-22 09:44:08 +02:00
Vojtech Bubnik 3b86cb3a3c Added missing files 2021-04-22 09:26:07 +02:00