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OrcaSlicer-bambulab/src/libigl/igl/copyleft/cgal/extract_cells.h
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tamasmeszaros 2ae2672ee9 Building igl statically and moving to the dep scripts
Fixing dep build script on Windows and removing some warnings.

Use bundled igl by default.

Not building with the dependency scripts if not explicitly stated. This way, it will stay in
Fix the libigl patch to include C source files in header only mode.
2019-06-19 14:52:55 +02:00

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4.3 KiB
C++

// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2015 Qingnan Zhou <qnzhou@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
//
#ifndef IGL_COPYLEFT_CGAL_EXTRACT_CELLS
#define IGL_COPYLEFT_CGAL_EXTRACT_CELLS
#include "../../igl_inline.h"
#include <Eigen/Core>
#include <vector>
namespace igl {
namespace copyleft
{
namespace cgal
{
// Extract connected 3D space partitioned by mesh (V, F).
//
// Inputs:
// V #V by 3 array of vertices.
// F #F by 3 array of faces.
//
// Output:
// cells #F by 2 array of cell indices. cells(i,0) represents the
// cell index on the positive side of face i, and cells(i,1)
// represents cell index of the negqtive side.
// By convension cell with index 0 is the infinite cell.
// Returns the number of cells
template<
typename DerivedV,
typename DerivedF,
typename DerivedC >
IGL_INLINE size_t extract_cells(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
Eigen::PlainObjectBase<DerivedC>& cells);
// Extract connected 3D space partitioned by mesh (V, F).
//
// Inputs:
// V #V by 3 array of vertices.
// F #F by 3 array of faces.
// P #F list of patch indices.
// E #E by 2 array of vertex indices, one edge per row.
// uE #uE by 2 list of vertex_indices, represents undirected edges.
// uE2E #uE list of lists that maps uE to E. (a one-to-many map)
// EMAP #F*3 list of indices into uE.
//
// Output:
// cells #P by 2 array of cell indices. cells(i,0) represents the
// cell index on the positive side of patch i, and cells(i,1)
// represents cell index of the negqtive side.
// By convension cell with index 0 is the infinite cell.
template<
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename DerivedE,
typename DeriveduE,
typename uE2EType,
typename DerivedEMAP,
typename DerivedC >
IGL_INLINE size_t extract_cells(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedP>& P,
const Eigen::PlainObjectBase<DerivedE>& E,
const Eigen::PlainObjectBase<DeriveduE>& uE,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedC>& cells);
// Extract connected 3D space partitioned by mesh (V,F) composed of
// **possibly multiple components** (the name of this function is
// dubious).
//
// Inputs:
// V #V by 3 array of vertices.
// F #F by 3 array of faces.
// P #F list of patch indices.
// E #E by 2 array of vertex indices, one edge per row.
// uE #uE by 2 list of vertex_indices, represents undirected edges.
// uE2E #uE list of lists that maps uE to E. (a one-to-many map)
// EMAP #F*3 list of indices into uE.
// Output:
// cells #P by 2 array of cell indices. cells(i,0) represents the
// cell index on the positive side of patch i, and cells(i,1)
// represents cell index of the negative side.
template<
typename DerivedV,
typename DerivedF,
typename DerivedP,
typename DeriveduE,
typename uE2EType,
typename DerivedEMAP,
typename DerivedC >
IGL_INLINE size_t extract_cells_single_component(
const Eigen::PlainObjectBase<DerivedV>& V,
const Eigen::PlainObjectBase<DerivedF>& F,
const Eigen::PlainObjectBase<DerivedP>& P,
const Eigen::PlainObjectBase<DeriveduE>& uE,
const std::vector<std::vector<uE2EType> >& uE2E,
const Eigen::PlainObjectBase<DerivedEMAP>& EMAP,
Eigen::PlainObjectBase<DerivedC>& cells);
}
}
}
#ifndef IGL_STATIC_LIBRARY
# include "extract_cells.cpp"
#endif
#endif