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OrcaSlicer-bambulab/src/libslic3r/SLA/Hollowing.hpp
T
2019-11-08 09:21:30 +01:00

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424 B
C++

#ifndef HOLLOWINGFILTER_HPP
#define HOLLOWINGFILTER_HPP
#include <libslic3r/OpenVDBUtils.hpp>
namespace Slic3r {
namespace sla {
TriangleMesh generate_interior(const TriangleMesh &mesh,
double min_thickness,
double quality = 0.5,
double flatness = 0.5);
}
}
#endif // HOLLOWINGFILTER_H