dynamic pipeline - render
This commit is contained in:
@@ -41,20 +41,27 @@ class DynamicPipeline : public Renderer3DPipeline {
|
||||
Vec4* colorsCache;
|
||||
|
||||
void addVertices(DynamicMesh* mesh, MeshMaterial* material, DynPipBag* bag,
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo) const;
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo,
|
||||
const u32& startIndex) const;
|
||||
PipelineInfoBag* getInfoBag(DynamicMesh* mesh, const DynPipOptions* options,
|
||||
M4x4* model) const;
|
||||
DynPipColorBag* getColorBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo) const;
|
||||
DynPipColorBag* getColorBag(MeshMaterial* material) const;
|
||||
DynPipTextureBag* getTextureBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo);
|
||||
MeshFrame* frameFrom, MeshFrame* frameTo,
|
||||
const u32& count, const u32& startIndex);
|
||||
DynPipLightingBag* getLightingBag(DynamicMesh* mesh, MeshMaterial* material,
|
||||
M4x4* model, MeshFrame* frameFrom,
|
||||
MeshFrame* frameTo,
|
||||
const DynPipOptions* options) const;
|
||||
void deallocDrawBags(DynPipBag* bag, MeshMaterial* material) const;
|
||||
const DynPipOptions* options,
|
||||
PipelineDirLightsBag* dirLightsBag,
|
||||
const u32& count,
|
||||
const u32& startIndex) const;
|
||||
|
||||
void setLightingColorsCache(PipelineLightingOptions* lightingOptions);
|
||||
void freeBuffer(DynPipBag* bag);
|
||||
void setBuffersDefaultVars(DynPipBag* buffers, DynamicMesh* mesh,
|
||||
PipelineInfoBag* infoBag);
|
||||
void setBuffersColorBag(DynPipBag* buffers, DynPipColorBag* colorBag);
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
|
||||
Reference in New Issue
Block a user