dynamic pipeline - render

This commit is contained in:
h4570
2022-07-21 17:47:10 +02:00
parent 4e0785754e
commit 2c72abe081
28 changed files with 382 additions and 256 deletions
@@ -10,20 +10,15 @@
#pragma once
#include "renderer/3d/pipeline/shared/pipeline_shading_type.hpp"
#include "../shared/pipeline_lighting_options.hpp"
#include "renderer/3d/pipeline/shared/pipeline_options.hpp"
namespace Tyra {
class StaPipOptions {
class StaPipOptions : public PipelineOptions {
public:
StaPipOptions() {}
~StaPipOptions() {}
PipelineShadingType shadingType;
bool blendingEnabled;
bool antiAliasingEnabled;
/**
* @brief True -> disables "clip against each plane" algorithm.
* Mandatory, default: false.
@@ -33,9 +28,6 @@ class StaPipOptions {
* for big 3D objects (or objects near camera eyes)
*/
bool noFullClipChecks;
/** Optional */
PipelineLightingOptions* lighting;
};
} // namespace Tyra