fixing rendering issue on real PS2

This commit is contained in:
Sandro Sobczyński
2020-11-08 21:50:06 +01:00
parent b11df0262e
commit 3b5fb1b670
14 changed files with 110 additions and 77 deletions
+3 -1
View File
@@ -46,8 +46,10 @@ MeshFrame *MD2Loader::load(u32 &o_framesCount, char *t_subpath, char *t_nameWith
{
PRINT_LOG("Loading new MD2 file");
char *part1 = String::createConcatenated(t_subpath, t_nameWithoutExtension);
char *finalPath = String::createConcatenated(part1, ".md2"); // "folder/object.md2"
char *part2 = String::createConcatenated("host:", part1);
char *finalPath = String::createConcatenated(part2, ".md2"); // "folder/object.md2"
delete[] part1;
delete[] part2;
md2_t header;
FILE *file = fopen(finalPath, "rb");