fixed audio playing - dirty way
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@@ -126,6 +126,7 @@ public:
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private:
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u8 songLoaded, volume, realVolume, songPlaying, songInLoop, songFinished;
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u8 hack; // TODO
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std::vector<AudioListenerRef *> songListeners;
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FILE *wav;
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audsrv_fmt_t format;
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