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This commit is contained in:
h4570
2021-02-06 18:33:50 +01:00
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commit 35fc8aea73
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<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/github-splash.png" alt="Logo" width="100%" height="auto">
</a>
<h3 align="center">Tyra - alpha 1.29.1</h3>
<h3 align="center">Tyra - alpha 1.31.2</h3>
<p align="center">
Open source game engine for PlayStation 2™
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## About The Project
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/1.29.1/tyra.gif" alt="sample" width="600" height="auto">
### Contributors wanted [![Discord](https://img.shields.io/badge/discord-Tyra-brightgreen?logo=discord)](https://discord.gg/NhhTmg3Gm5)
We will be grateful for any help. If you dont know PS2.. don't worry, we are open to explain how things work.
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/1.31.2/tyra.gif" alt="sample" width="600" height="auto">
### Samples
* [Dolphin](https://github.com/h4570/tyra/tree/master/src/samples/dolphin)
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This is an example of how to list things you need to use the software.
* PS2 DEV environment - [PS2DEV](https://github.com/ps2dev/ps2dev)
* At least #674b6f4 PS2SDK (01.12.2020) - [PS2SDK](https://github.com/ps2dev/ps2sdk)
* At least #e8e9edb PS2SDK (06.02.2021) - [PS2SDK](https://github.com/ps2dev/ps2sdk)
* PS2 Emulator. For example [PCSX2](https://pcsx2.net/)
## Extra info
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## Roadmap
### Roadmap for next master release:
[January 2021 Roadmap](https://github.com/h4570/tyra/projects/4)
[Next release roadmap](https://github.com/h4570/tyra/projects/4)
## Tyra team
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Without these guys, everything would be harder:
* Dr Henry Fortuna - for code sources
* Rick Gaiser - for help and new GCC!
* Lukasz D.K. - for huge archive of PS2 stuff-
* Lukasz D.K. - for huge archive of PS2 stuff
* Guilherme Lampert - for code sources
* Jesper Svennevid, Daniel Collin - for openvcl's code samples
* Whole PS2DEV team
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- Usage of draw() in array mode (for water tiles, very fast)
### Assets
[Download](http://apgcglz.cluster028.hosting.ovh.net/tyra/1.29.1/samples/dolphin/assets.zip)
[Download](http://apgcglz.cluster028.hosting.ovh.net/tyra/1.31.2/samples/dolphin/assets.zip)
### Screenshot
[![Dolphin screenshot][dolphin-screenshot]](#)
[dolphin-screenshot]: http://apgcglz.cluster028.hosting.ovh.net/tyra/1.29.1/samples/dolphin/dolphin.gif
[dolphin-screenshot]: http://apgcglz.cluster028.hosting.ovh.net/tyra/1.31.2/samples/dolphin/dolphin.gif
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- Usage of draw() in array mode (for floors, very fast)
### Assets
[Download](http://apgcglz.cluster028.hosting.ovh.net/tyra/1.29.1/samples/floors/assets.zip)
[Download](http://apgcglz.cluster028.hosting.ovh.net/tyra/1.31.2/samples/floors/assets.zip)
### Screenshot
[![Floors screenshot][floors-screenshot]](#)
[floors-screenshot]: http://apgcglz.cluster028.hosting.ovh.net/tyra/1.29.1/samples/floors/floors.gif
[floors-screenshot]: http://apgcglz.cluster028.hosting.ovh.net/tyra/1.31.2/samples/floors/floors.gif