clip comments

This commit is contained in:
h4570
2022-07-31 20:01:34 +02:00
parent 4f3b731ad7
commit 47c323ec9e
@@ -20,12 +20,16 @@ class StaPipOptions : public PipelineOptions {
~StaPipOptions() {}
/**
* @brief False -> disables "clip against each plane" algorithm.
* Mandatory, default: True.
* @brief True -> enables "clip against each plane" algorithm.
* Mandatory, default: False.
*
* Full clip checks are slow, but they are
* preventing visual artifacts, which can happen
* for big 3D objects (or objects near camera eyes)
* for big 3D objects (or objects near camera eyes).
*
* There is other way to prevent these glitches. Just convert your triangles
* to smaller triangles (for example 1 big triangle to 10 smaller). It will
* be way faster than enabling this option...
*/
bool fullClipChecks;
};