margin fix

This commit is contained in:
h4570
2022-07-28 11:38:47 +02:00
parent e894039959
commit 59077bcfe9
2 changed files with 2 additions and 1 deletions
+1
View File
@@ -1,6 +1,7 @@
------------ Tyra's v2.0 roadmap to publish on GitHub ------------
--- H4570
- [Renderer] Fix sync problems with textures
- [Renderer] Fix color issue in clipper
- [Loaders] DFF loader as static Mesh loader
- [Game] Update intellisense from docker
@@ -36,7 +36,7 @@ class RendererCoreGS {
constexpr static float gsCenter = 4096.0F;
constexpr static float screenCenter = gsCenter / 2.0F;
constexpr static float vramMargin =
0.003F; // We don't have perfectly 4MB of VRAM
0.01F; // We don't have perfectly 4MB of VRAM
float spaceOccupiedByFrameBuffers, spaceOccupiedByZBuffer;
RendererSettings* settings;