demo memory leak fix

This commit is contained in:
h4570
2022-07-31 11:52:49 +02:00
parent 347fdb240b
commit 834d57ea32
10 changed files with 242 additions and 62 deletions
+50
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "states/game/game_state.hpp"
#include "file/file_utils.hpp"
#include "thread/threading.hpp"
#include "debug/debug.hpp"
using Tyra::FileUtils;
using Tyra::Threading;
namespace Demo {
GameState::GameState(Engine* t_engine) : State(t_engine) {
state = STATE_GAME;
_wantFinish = false;
initialized = false;
}
GameState::~GameState() {}
void GameState::onStart() {
TYRA_LOG("Game. RAM: ", engine->info.getAvailableRAM(), "MB");
engine->audio.stopSong();
initialized = true;
}
GlobalStateType GameState::onFinish() {
if (!initialized) return STATE_EXIT;
initialized = false;
return STATE_EXIT;
}
void GameState::update() {
engine->renderer.beginFrame();
Threading::switchThread();
engine->renderer.endFrame();
}
} // namespace Demo