dynamic pipeline base
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@@ -39,8 +39,8 @@ class H4570 : public Game {
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Vec4 cameraPosition, cameraLookAt;
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MinecraftPipeline mcPip;
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Stapipeline stapip;
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StapipOptions* renderOptions;
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StaticPipeline stapip;
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StaPipOptions* renderOptions;
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Texture* blocksTex;
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u32 blocksCount;
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