finished tutorial 9
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@@ -1,7 +1,4 @@
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------------ Tyra's v2.0 roadmap to publish on GitHub ------------
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- [Tutorials] 9.
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- [General] Check all left TODOs -> Github issues
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- [General] Readme Credits: clipping, obj loader
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- [Video] How to setup environment
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+3
-3
@@ -20,9 +20,9 @@ namespace Tyra {
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*/
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class StaPipBagPackagesBBox {
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public:
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StaPipBagPackagesBBox(Vec4* t_vertices, u32* t_faces, const u32& t_facesCount,
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const u32& t_maxVertCount);
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StaPipBagPackagesBBox(Vec4* t_vertices, const u32& t_counts,
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StaPipBagPackagesBBox(const Vec4* t_vertices, u32* t_faces,
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const u32& t_facesCount, const u32& t_maxVertCount);
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StaPipBagPackagesBBox(const Vec4* t_vertices, const u32& t_counts,
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const u32& t_maxVertCount);
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~StaPipBagPackagesBBox();
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+5
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@@ -11,7 +11,7 @@
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#pragma once
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#include <tamtypes.h>
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#include "core/bag/packaging/stapip_bag_packages_bbox.hpp"
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#include "./bag/packaging/stapip_bag_packages_bbox.hpp"
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#include "renderer/3d/mesh/mesh.hpp"
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#include <memory>
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#include <vector>
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@@ -20,7 +20,7 @@ namespace Tyra {
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struct StapipBagBBoxesCacheItem {
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u32 vu1MaxVertCount;
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u32 frameId;
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u32 id;
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std::unique_ptr<StaPipBagPackagesBBox> bboxes;
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int framesLeftToDestroy;
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};
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@@ -35,12 +35,11 @@ class StapipBagBBoxesCacher {
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void onFrameEnd();
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StaPipBagPackagesBBox* getBBoxesByMesh(const MeshMaterialFrame* frame,
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const u32& maxVertCount);
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StaPipBagPackagesBBox* getBBoxes(const Vec4* vertices, const u32& count,
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const u32& id, const u32& maxVertCount);
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private:
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StapipBagBBoxesCacheItem* getCache(const u32& maxVertCount,
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const u32& frameId);
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StapipBagBBoxesCacheItem* getCache(const u32& maxVertCount, const u32& id);
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std::vector<StapipBagBBoxesCacheItem> storage;
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};
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@@ -16,6 +16,7 @@
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#include "./bag/packaging/stapip_bag_package.hpp"
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#include "./bag/packaging/stapip_bag_packager.hpp"
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#include "./stapip_qbuffer_renderer.hpp"
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#include "./stapip_bag_bboxes_cacher.hpp"
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#include "renderer/3d/pipeline/shared/pipeline_frustum_culling.hpp"
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namespace Tyra {
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@@ -27,9 +28,10 @@ class StaPipCore {
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void init(RendererCore* t_core);
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void onFrameEnd();
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/** Render 3D via "bags" */
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void render(StaPipBag* bag, StaPipBagPackagesBBox* bbox,
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const u32& maxVertCount);
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void render(StaPipBag* bag);
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/** Get max vert count of VU1 qbuffer (for optimizations) */
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u32 getMaxVertCountByParams(const bool& isSingleColor,
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@@ -59,6 +61,7 @@ class StaPipCore {
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u32 maxVertCount;
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RendererCore* rendererCore;
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StapipBagBBoxesCacher cacher;
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void setMaxVertCount(const u32& count);
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StaPipBagPackager packager;
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@@ -17,7 +17,6 @@
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#include "renderer/3d/mesh/static/static_mesh.hpp"
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#include "./core/stapip_core.hpp"
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#include "./stapip_options.hpp"
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#include "./stapip_bag_bboxes_cacher.hpp"
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namespace Tyra {
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@@ -51,7 +50,6 @@ class StaticPipeline : public Renderer3DPipeline {
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void render(const StaticMesh* mesh, const StaPipOptions* options);
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private:
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StapipBagBBoxesCacher cacher;
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RendererCore* rendererCore;
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Vec4* colorsCache;
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+3
-2
@@ -18,7 +18,8 @@
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namespace Tyra {
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StaPipBagPackagesBBox::StaPipBagPackagesBBox(Vec4* t_vertices, u32* t_faces,
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StaPipBagPackagesBBox::StaPipBagPackagesBBox(const Vec4* t_vertices,
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u32* t_faces,
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const u32& t_facesCount,
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const u32& t_maxVertCount) {
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u32 splitPartSize = t_maxVertCount / 3;
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@@ -35,7 +36,7 @@ StaPipBagPackagesBBox::StaPipBagPackagesBBox(Vec4* t_vertices, u32* t_faces,
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mainBBox = new RenderBBox(*bboxParts, 0, partsCount);
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}
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StaPipBagPackagesBBox::StaPipBagPackagesBBox(Vec4* t_vertices,
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StaPipBagPackagesBBox::StaPipBagPackagesBBox(const Vec4* t_vertices,
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const u32& t_count,
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const u32& t_maxVertCount) {
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u32 splitPartSize = t_maxVertCount / 3;
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+10
-9
@@ -8,7 +8,7 @@
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#include "renderer/3d/pipeline/static/stapip_bag_bboxes_cacher.hpp"
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#include "renderer/3d/pipeline/static/core/stapip_bag_bboxes_cacher.hpp"
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#include <algorithm>
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namespace Tyra {
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@@ -31,29 +31,30 @@ void StapipBagBBoxesCacher::onFrameEnd() {
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storage.end());
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}
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StaPipBagPackagesBBox* StapipBagBBoxesCacher::getBBoxesByMesh(
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const MeshMaterialFrame* frame, const u32& maxVertCount) {
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auto* cache = getCache(maxVertCount, frame->id);
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StaPipBagPackagesBBox* StapipBagBBoxesCacher::getBBoxes(
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const Vec4* vertices, const u32& count, const u32& id,
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const u32& maxVertCount) {
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auto* cache = getCache(maxVertCount, id);
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if (cache) {
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cache->framesLeftToDestroy = cacheFramesCount * cacheSecondsCount;
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return cache->bboxes.get();
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}
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auto bboxes = std::make_unique<StaPipBagPackagesBBox>(
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frame->vertices, frame->count, maxVertCount);
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auto bboxes =
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std::make_unique<StaPipBagPackagesBBox>(vertices, count, maxVertCount);
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storage.push_back(
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StapipBagBBoxesCacheItem{maxVertCount, frame->id, std::move(bboxes),
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StapipBagBBoxesCacheItem{maxVertCount, id, std::move(bboxes),
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cacheFramesCount * cacheSecondsCount});
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return storage.back().bboxes.get();
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}
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StapipBagBBoxesCacheItem* StapipBagBBoxesCacher::getCache(
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const u32& maxVertCount, const u32& frameId) {
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const u32& maxVertCount, const u32& id) {
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for (auto& item : storage) {
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if (item.vu1MaxVertCount == maxVertCount && item.frameId == frameId) {
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if (item.vu1MaxVertCount == maxVertCount && item.id == id) {
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return &item;
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}
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}
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@@ -57,6 +57,8 @@ void StaPipCore::setLod() {
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lod.k = 0.0F;
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}
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void StaPipCore::onFrameEnd() { cacher.onFrameEnd(); }
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void StaPipCore::reinitVU1Programs() { qbufferRenderer.reinitVU1(); }
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u32 StaPipCore::getMaxVertCountByBag(const StaPipBag* bag) {
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@@ -72,8 +74,7 @@ u32 StaPipCore::getMaxVertCountByParams(const bool& isSingleColor,
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->getMaxVertCount(isSingleColor, qbufferRenderer.getBufferSize());
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}
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void StaPipCore::render(StaPipBag* bag, StaPipBagPackagesBBox* bbox,
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const u32& maxVertCount) {
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void StaPipCore::render(StaPipBag* bag) {
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if (bag->count <= 0) return;
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bool frustumCull =
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@@ -106,6 +107,14 @@ void StaPipCore::render(StaPipBag* bag, StaPipBagPackagesBBox* bbox,
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TYRA_ASSERT(!(!frustumCull && bag->info->fullClipChecks == true),
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"Full clip checks are not supported with frustum culling = off!");
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u32 maxVertCount = getMaxVertCountByBag(bag);
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StaPipBagPackagesBBox* bbox = nullptr;
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if (bag->info->frustumCulling == PipelineInfoBagFrustumCulling_Precise) {
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bbox = cacher.getBBoxes(bag->vertices, bag->count,
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reinterpret_cast<u32>(bag->vertices), maxVertCount);
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}
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setMaxVertCount(maxVertCount);
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CoreBBoxFrustum frustumCheck = OUTSIDE_FRUSTUM;
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@@ -39,7 +39,7 @@ void StaticPipeline::onUseEnd() {
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core.deallocateOnUse();
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}
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void StaticPipeline::onFrameEnd() { cacher.onFrameEnd(); }
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void StaticPipeline::onFrameEnd() { core.onFrameEnd(); }
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void StaticPipeline::render(const StaticMesh* mesh) { render(mesh, nullptr); }
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@@ -93,14 +93,7 @@ void StaticPipeline::render(const StaticMesh* mesh,
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bag.lighting =
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getLightingBag(materialFrame, dirLightsBag.get(), &model, options);
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u32 maxVertCount = core.getMaxVertCountByBag(&bag);
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StaPipBagPackagesBBox* bbox = nullptr;
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if (bag.info->frustumCulling == PipelineInfoBagFrustumCulling_Precise) {
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bbox = cacher.getBBoxesByMesh(materialFrame, maxVertCount);
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}
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core.render(&bag, bbox, maxVertCount);
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core.render(&bag);
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deallocDrawBags(&bag, material);
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}
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@@ -11,6 +11,7 @@
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#pragma once
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#include <tyra>
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#include <memory>
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namespace Tyra {
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@@ -23,7 +24,22 @@ class Tutorial09 : public Game {
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void loop();
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private:
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void setDrawData();
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void loadBags();
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Engine* engine;
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StaticPipeline stapip;
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Vec4 cameraPosition, cameraLookAt;
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M4x4 translation, rotation, scale, model;
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std::array<Vec4, 3> vertices;
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std::array<Color, 3> colors;
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std::unique_ptr<StaPipBag> bag;
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std::unique_ptr<StaPipInfoBag> infoBag;
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std::unique_ptr<StaPipColorBag> colorBag;
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};
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} // namespace Tyra
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@@ -13,12 +13,84 @@
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namespace Tyra {
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Tutorial09::Tutorial09(Engine* t_engine) : engine(t_engine) {}
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Tutorial09::Tutorial09(Engine* t_engine) : engine(t_engine) {
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translation = M4x4::Identity;
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rotation = M4x4::Identity;
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scale = M4x4::Identity;
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model = M4x4::Identity;
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}
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Tutorial09::~Tutorial09() {}
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void Tutorial09::init() {}
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void Tutorial09::init() {
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stapip.setRenderer(&engine->renderer.core);
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void Tutorial09::loop() {}
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cameraPosition = Vec4(0.0F, 0.0F, -10.0F);
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cameraLookAt.unit();
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setDrawData();
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loadBags();
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}
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void Tutorial09::loop() {
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rotation.rotateY(0.1F);
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model = translation * rotation * scale;
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engine->renderer.beginFrame(CameraInfo3D(&cameraPosition, &cameraLookAt));
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{
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engine->renderer.renderer3D.usePipeline(stapip);
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/**
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* Lets draw manually via "bags".
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* You can do the same thing with dynamic pipeline.
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*/
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stapip.core.render(bag.get());
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}
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engine->renderer.endFrame();
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}
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void Tutorial09::setDrawData() {
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vertices = {
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Vec4(-3.0F, -3.0F, 0.0F),
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Vec4(3.0F, -3.0F, 0.0F),
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Vec4(0.0F, 3.0F, 0.0F),
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};
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colors = {
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Color(128.0F, 0.0F, 0.0F),
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Color(0.0F, 128.0F, 0.0F),
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Color(0.0F, 0.0F, 128.0F),
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};
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}
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void Tutorial09::loadBags() {
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/**
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* Create info bag and fill it with model matrix and shading type.
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* Keep rest of the options as default.
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*/
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infoBag = std::make_unique<StaPipInfoBag>();
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infoBag->model = &model;
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infoBag->shadingType = TyraShadingGouraud;
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/** Create colors bag and set data pointer */
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colorBag = std::make_unique<StaPipColorBag>();
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colorBag->many = colors.begin();
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/**
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* Create main bag and set:
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* - vertices data
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* - vertices count
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* - pointers to other bags
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*
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* You can add here lighting and texture bag as well.
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* If you want to have deeper look of this feature, please
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* read static_pipeline.cpp code file.
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*/
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bag = std::make_unique<StaPipBag>();
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bag->color = colorBag.get();
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bag->info = infoBag.get();
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bag->vertices = vertices.begin();
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bag->count = vertices.size();
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}
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} // namespace Tyra
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