tyrav2 init
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include "loaders/loader.hpp"
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#include "loaders/texture/builder/texture_builder_data.hpp"
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#include "renderer/core/texture/models/texture_bpp.hpp"
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#include <string>
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namespace Tyra {
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class TextureLoader : public Loader {
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public:
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/**
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* @brief Loads texture data from file.
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* Sets size, name and data.
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* @param fullpath Full path to texture file. Example: "host:texture.png"
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*/
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virtual TextureBuilderData* load(const char* fullpath) = 0;
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inline TextureBuilderData* load(const std::string& fullpath) {
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return load(fullpath.c_str());
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}
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u32 getTextureSize(const u32& width, const u32& height,
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const TextureBpp& bpp);
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};
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} // namespace Tyra
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include "loaders/texture/base/texture_loader.hpp"
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#include "loaders/texture/png_loader.hpp"
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#include <string>
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namespace Tyra {
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class TextureLoaderSelector {
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public:
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TextureLoaderSelector();
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~TextureLoaderSelector();
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TextureLoader& getLoaderByFileName(const char* fullpath);
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inline TextureLoader& getLoaderByFileName(const std::string& fullpath) {
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return getLoaderByFileName(fullpath.c_str());
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}
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TextureLoader& getLoaderByExtension(const std::string& extension);
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private:
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PngLoader pngLoader;
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};
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} // namespace Tyra
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@@ -0,0 +1,36 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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#include <string>
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#include "renderer/core/texture/models/texture_bpp.hpp"
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namespace Tyra {
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class TextureBuilderData {
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public:
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TextureBuilderData();
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~TextureBuilderData();
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std::string name;
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int width, height;
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unsigned char* data;
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TextureBpp bpp;
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unsigned char gsComponents;
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int clutWidth, clutHeight;
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unsigned char* clut;
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TextureBpp clutBpp;
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unsigned char clutGsComponents;
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};
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} // namespace Tyra
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@@ -0,0 +1,56 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include "loaders/texture/base/texture_loader.hpp"
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#include "renderer/core/texture/models/texture.hpp"
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#ifdef INTELLISENSE
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typedef void* png_structp;
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typedef void* png_bytep;
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typedef void* png_infop;
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typedef void* png_colorp;
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#else
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#include <png.h>
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#endif
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namespace Tyra {
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class PngLoader : public TextureLoader {
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public:
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PngLoader();
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~PngLoader();
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TextureBuilderData* load(const char* fullpath);
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private:
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void handle32bpp(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers);
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void handle24bpp(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers);
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void handlePalletized(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers,
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const int& bitDepth);
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void handle8bppPalletized(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers,
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png_colorp palette, png_bytep trans,
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const int& numPallete, const int& numTrans);
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void handle4bppPalletized(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers,
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png_colorp palette, png_bytep trans,
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const int& numPallete, const int& numTrans);
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};
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} // namespace Tyra
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