tyrav2 init
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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#include <string>
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#include "renderer/core/texture/models/texture_bpp.hpp"
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namespace Tyra {
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class TextureBuilderData {
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public:
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TextureBuilderData();
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~TextureBuilderData();
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std::string name;
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int width, height;
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unsigned char* data;
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TextureBpp bpp;
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unsigned char gsComponents;
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int clutWidth, clutHeight;
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unsigned char* clut;
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TextureBpp clutBpp;
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unsigned char clutGsComponents;
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};
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} // namespace Tyra
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