tyrav2 init
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include "math/vec4.hpp"
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namespace Tyra {
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struct Path1ClipVertex {
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Vec4 position, normal, st, color;
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};
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} // namespace Tyra
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <vector>
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#include "./path1_clip_vertex.hpp"
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#include "debug/debug.hpp"
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#include "renderer/renderer_settings.hpp"
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namespace Tyra {
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struct Path1EEClipAlgorithmSettings {
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bool lerpNormals, lerpTexCoords, lerpColors;
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};
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class Path1EEClipAlgorithm {
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public:
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Path1EEClipAlgorithm();
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~Path1EEClipAlgorithm();
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void init(const RendererSettings& settings);
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void clip(std::vector<Path1ClipVertex>* o_vertices,
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const std::vector<Path1ClipVertex>& vertices,
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const Path1EEClipAlgorithmSettings& settings);
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static float clipMargin;
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private:
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float halfWidth, halfHeight, near, far;
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std::vector<Path1ClipVertex> tempVertices;
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float getValueByPlane(const Path1ClipVertex& v, const int& plane);
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bool isInside(const int& plane, const float& v, const float& w,
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const float& planeLimitValue);
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void clipAgainstPlane(const std::vector<Path1ClipVertex>& original,
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std::vector<Path1ClipVertex>* clipped, const int& plane,
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const float& planeLimitValue,
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const Path1EEClipAlgorithmSettings& settings);
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};
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} // namespace Tyra
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <dma.h>
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#include <packet2_utils.h>
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#include "debug/debug.hpp"
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#include "./vu1_program.hpp"
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namespace Tyra {
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class Path1 {
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public:
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Path1();
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~Path1();
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u32 uploadProgram(VU1Program* program, const u32& address);
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packet2_t* createProgramsCache(VU1Program** programs, const u32& count,
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const u32& address);
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void setDoubleBuffer(const u16& startingAddress, const u16& bufferSize);
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private:
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packet2_t* doubleBufferPacket;
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};
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} // namespace Tyra
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <packet2_utils.h>
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#include <string>
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#include "../../vu1_program.hpp"
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namespace Tyra {
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class VU1DrawFinish : public VU1Program {
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public:
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VU1DrawFinish();
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~VU1DrawFinish();
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std::string getStringName() const;
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void addTag(packet2_t* packet, prim_t* prim) const;
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};
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} // namespace Tyra
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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#include <packet2_utils.h>
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#include <string>
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namespace Tyra {
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class VU1Program {
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public:
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VU1Program(u32* start, u32* end);
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~VU1Program();
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const u32& getPacketSize() const;
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const u32& getProgramSize() const;
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const u32& getDestinationAddress() const;
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u32* getStart() const;
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u32* getEnd() const;
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virtual std::string getStringName() const = 0;
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void setDestinationAddress(const u32& addr);
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protected:
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u32 packetSize, destinationAddress, programSize;
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u32 *start, *end;
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u32 calculateProgramSize() const;
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};
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} // namespace Tyra
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@@ -0,0 +1,42 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <dma.h>
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#include <packet2_chain.h>
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#include <draw.h>
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#include "renderer/core/texture/models/texture.hpp"
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#include "renderer/renderer_settings.hpp"
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#include "renderer/models/color.hpp"
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#include "renderer/core/texture/renderer_core_texture_buffers.hpp"
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namespace Tyra {
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class Path3 {
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public:
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Path3();
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~Path3();
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void init(RendererSettings* settings);
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void addDrawFinishTag();
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void clearScreen(zbuffer_t* z, const Color& color);
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void sendTexture(Texture* texture,
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const RendererCoreTextureBuffers& texBuffers);
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private:
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packet2_t* drawFinishPacket;
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packet2_t* clearScreenPacket;
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packet2_t* texturePacket;
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RendererSettings* settings;
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};
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} // namespace Tyra
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