tyrav2 init
This commit is contained in:
@@ -0,0 +1,48 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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#include <draw_buffers.h>
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#include <vector>
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#include "renderer/core/texture/models/texture.hpp"
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#include "./renderer_texture_cm_analysis.hpp"
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#include "../renderer_core_texture_buffers.hpp"
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namespace Tyra {
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class RendererTextureCacheManager {
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public:
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RendererTextureCacheManager();
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~RendererTextureCacheManager();
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void onFrameChange();
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void addRequestedTexture(Texture* texture);
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u32 getTextureIdToDealloc(
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const std::vector<RendererCoreTextureBuffers>& currentAllocs);
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private:
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RendererTextureCMAnalysis statistics;
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void tryAddIdThatNotExistInAnalysis(
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std::vector<u32>* result,
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const std::vector<RendererCoreTextureBuffers>& currentAllocs,
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const std::vector<u32>& analysis);
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void addIdThatExistInAnalysisButIsOnTheBottom(
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std::vector<u32>* result,
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const std::vector<RendererCoreTextureBuffers>& currentAllocs,
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const std::vector<u32>& analysis);
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};
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} // namespace Tyra
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@@ -0,0 +1,73 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <algorithm>
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#include "debug/debug.hpp"
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#include <tamtypes.h>
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#include <vector>
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namespace Tyra {
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struct RendererTextureCMAnalysisWeight {
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u32 id;
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u16 weight;
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};
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struct RendererTextureCMAnalysisOccurence {
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u32 id;
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u8 occurence;
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};
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class RendererTextureCMAnalysis {
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public:
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RendererTextureCMAnalysis();
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~RendererTextureCMAnalysis();
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void changeFrame();
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void addNewRequest(const u32& id);
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/**
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* @brief Returns top list (from most used to least used) of textures to be
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* deallocated.
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*
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* @param count Number of textures to be returned.
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*/
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std::vector<u32> getTopTextureIdsForNextChanges(const u8& count);
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bool isReady();
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bool isProbablyNotCorrect();
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private:
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std::vector<u32>*current, *last;
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std::vector<u32> buffers[2];
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u32 currentIndex;
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void flipBuffers();
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std::vector<u32> getNextTextureIds(const u8& count);
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std::vector<RendererTextureCMAnalysisOccurence> getOccurencesForTextureIds(
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const std::vector<u32>& textureIds);
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std::vector<u32> getTextureIdsUnique(const std::vector<u32>& textureIds);
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std::vector<RendererTextureCMAnalysisWeight> getWeights(
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const std::vector<u32>& uniqueTexIds,
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const std::vector<RendererTextureCMAnalysisOccurence>& occurencies);
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std::vector<u32> weightsToResult(
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std::vector<RendererTextureCMAnalysisWeight>* weights);
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};
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} // namespace Tyra
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@@ -0,0 +1,140 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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#include <vector>
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#include <draw_sampling.h>
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#include "./texture_link.hpp"
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#include "./texture_wrap.hpp"
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#include "../texture_data.hpp"
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#include "loaders/texture/builder/texture_builder_data.hpp"
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#include "debug/debug.hpp"
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namespace Tyra {
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/**
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* Class which contains texture data.
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* Textures are paired with meshes/sprites via addLink() and
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* removeLink() functions which use meshId/spriteId and materialId (for mesh).
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*/
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class Texture {
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public:
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Texture(TextureBuilderData* data);
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~Texture();
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inline const u32& getId() const { return id; }
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inline const int& getWidth() const { return core->width; }
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inline const int& getHeight() const { return core->height; }
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float getSizeInMB() const;
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inline u32 getTextureLinksCount() const {
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return static_cast<u32>(links.size());
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}
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inline texwrap_t* getWrapSettings() { return &wrap; }
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const TextureData& getCoreData() const { return *core; }
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TextureData* getClutData() { return clut; }
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/**
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* Get texture name.
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* For "textures/abc.bmp" result will be: "abc"
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*/
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inline const std::string& getName() const { return name; }
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/** Array of texture links. Size of getTextureLinksCount() */
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inline const std::vector<TextureLink>& getTextureLinks() const {
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return links;
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}
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/**
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* Returns index of link.
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* -1 if not found.
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* @param t_id
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* For 3D: MeshMaterial material id.
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* For 2D: Sprite id.
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*/
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const s32 getIndexOfLink(const u32& t_id) const {
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for (u32 i = 0; i < links.size(); i++)
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if (links[i].id == t_id) return i;
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return -1;
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}
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/** Set texture wrapping */
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void setWrapSettings(const TextureWrap t_horizontal,
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const TextureWrap t_vertical);
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// ----
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// Other
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// ----
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/** Assign texture to mesh and mesh material. */
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void addLink(const u32& t_meshId, const u32& t_materialId);
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/** Assign texture to sprite. */
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void addLink(const u32& t_spriteId);
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u32 getTextureSize() const;
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/**
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* Check if texture is linked with MeshMaterial/Sprite.
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* @param t_id
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* For 3D: MeshMaterial material id.
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* For 2D: Sprite id.
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*/
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const u8 isLinkedWith(const u32& t_id) const {
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s32 index = getIndexOfLink(t_id);
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if (index != -1)
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return true;
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else
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return false;
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}
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void removeLinkByIndex(const u32& t_index) {
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links.erase(links.begin() + t_index);
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}
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/**
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* Remove texture link with given MeshMaterial/Sprite.
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* @param t_id
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* For 3D: MeshMaterial material id.
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* For 2D: Sprite id.
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*/
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void removeLinkById(const u32& t_id) {
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s32 index = getIndexOfLink(t_id);
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TYRA_ASSERT(index != -1, "Cant remove link, because it was not found!");
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removeLinkByIndex(index);
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}
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void print() const;
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void print(const char* name) const;
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void print(const std::string& name) const { print(name.c_str()); }
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std::string getPrint(const char* name = nullptr) const;
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private:
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void setPsm();
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void setDefaultWrapSettings();
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u32 id;
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std::string name;
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TextureData* core;
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TextureData* clut;
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texwrap_t wrap;
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std::vector<TextureLink> links;
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};
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} // namespace Tyra
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@@ -0,0 +1,44 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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namespace Tyra {
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enum TextureBpp {
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// Tyra has 1.3MB~ free VRAM for textures.
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/**
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* @brief 32-bit RGBA - Slowest
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* Tyra can cache about 4~ of these textures (256x256)
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*/
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bpp32 = 32,
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/**
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* @brief 24-bit RGB - Slow
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* Tyra can cache about 6~ of these textures (256x256)
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*/
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bpp24 = 24,
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/**
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* @brief 8-bit palletized (indexed) - Super fast
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* Tyra can cache about 19~ of these textures (256x256)
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*/
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bpp8 = 8,
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/**
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* @brief 4-bit palletized (indexed) - Super, super fast
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* Tyra can cache about 39~ of these textures (256x256)
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*/
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bpp4 = 4,
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};
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} // namespace Tyra
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@@ -0,0 +1,23 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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#include <tamtypes.h>
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namespace Tyra {
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struct TextureLink {
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/**
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* For 3D: MeshMaterial material id.
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* For 2D: Sprite id.
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*/
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u32 id;
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};
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} // namespace Tyra
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@@ -0,0 +1,15 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#pragma once
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namespace Tyra {
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enum TextureWrap { Repeat = 0, Clamp = 1, RegionClamp = 2, RegionRepeat = 3 };
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}
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@@ -0,0 +1,55 @@
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/*
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# ______ ____ ___
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# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
|
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
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*/
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#pragma once
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#include <tamtypes.h>
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#include <vector>
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#include "./texture_repository.hpp"
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#include "./renderer_core_texture_sender.hpp"
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#include "renderer/core/paths/path3/path3.hpp"
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#include "./cache_manager/renderer_texture_cache_manager.hpp"
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#include "./renderer_core_texture_buffers.hpp"
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namespace Tyra {
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class RendererCoreTexture {
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public:
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RendererCoreTexture();
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~RendererCoreTexture();
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clutbuffer_t clut;
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TextureRepository repository;
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RendererCoreTextureBuffers useTexture(Texture* t_tex);
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/** Called by renderer during initialization */
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void init(RendererCoreGS* gs, Path3* path3);
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/** Called by renderer during beginFrame() */
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void onFrameChange();
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/** Called by renderer during rendering */
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void updateClutBuffer(texbuffer_t* clutBuffer);
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private:
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RendererTextureCacheManager cacheManager;
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std::vector<RendererCoreTextureBuffers> currentAllocations;
|
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|
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void initClut();
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void registerAllocation(const RendererCoreTextureBuffers& t_buffers);
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void unregisterAllocation(const u32& textureId);
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RendererCoreTextureBuffers getAllocatedBuffersByTextureId(const u32& id);
|
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|
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RendererCoreTextureSender sender;
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Path3* path3;
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||||
};
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||||
|
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} // namespace Tyra
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@@ -0,0 +1,35 @@
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/*
|
||||
# ______ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
||||
# Licenced under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tamtypes.h>
|
||||
#include <draw_buffers.h>
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
struct RendererCoreTextureBuffers {
|
||||
/** Texture id */
|
||||
u32 id;
|
||||
|
||||
/**
|
||||
* Texture data.
|
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* Used in: 4bpp, 8bpp, 24bpp, 32bpp.
|
||||
*/
|
||||
texbuffer_t* core;
|
||||
|
||||
/**
|
||||
* Texture pallete data.
|
||||
* Used in: 4bpp, 8bpp (otherwise nullptr).
|
||||
*/
|
||||
texbuffer_t* clut;
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,49 @@
|
||||
/*
|
||||
# ______ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2022, tyra - https://github.com/h4570/tyra
|
||||
# Licenced under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tamtypes.h>
|
||||
#include <draw_buffers.h>
|
||||
#include <graph.h>
|
||||
#include "./models/texture.hpp"
|
||||
#include "renderer/core/paths/path3/path3.hpp"
|
||||
#include "renderer/core/gs/renderer_core_gs.hpp"
|
||||
#include "./renderer_core_texture_buffers.hpp"
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
class RendererCoreTextureSender {
|
||||
public:
|
||||
RendererCoreTextureSender();
|
||||
~RendererCoreTextureSender();
|
||||
|
||||
void init(Path3* path3, RendererCoreGS* gs);
|
||||
|
||||
RendererCoreTextureBuffers allocate(Texture* t_texture);
|
||||
|
||||
void deallocate(const RendererCoreTextureBuffers& texBuffers);
|
||||
|
||||
float getFreeVRamInMB();
|
||||
|
||||
float getSizeInMB(texbuffer_t* texBuffer);
|
||||
|
||||
private:
|
||||
float allocatedVRamMemForTextures;
|
||||
RendererCoreGS* gs;
|
||||
Path3* path3;
|
||||
TextureBpp getBppByPsm(const u32& psm);
|
||||
texbuffer_t* allocateTextureCore(Texture* t_texture);
|
||||
texbuffer_t* allocateTextureClut(Texture* t_texture);
|
||||
|
||||
u8 isTextureVRAMAllocated, isVSyncEnabled;
|
||||
};
|
||||
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,40 @@
|
||||
/*
|
||||
# ______ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2020, tyra - https://github.com/h4570/tyra
|
||||
# Licenced under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tamtypes.h>
|
||||
#include <string>
|
||||
#include "renderer/core/texture/models/texture_bpp.hpp"
|
||||
|
||||
namespace Tyra {
|
||||
|
||||
class TextureData {
|
||||
public:
|
||||
TextureData(unsigned char* data, const TextureBpp& bpp,
|
||||
const unsigned char& gsComponents, const int& width,
|
||||
const int& height);
|
||||
~TextureData();
|
||||
|
||||
int width, height;
|
||||
u32 psm;
|
||||
unsigned char* data;
|
||||
TextureBpp bpp;
|
||||
unsigned char components;
|
||||
|
||||
void print() const;
|
||||
void print(const unsigned char* name) const;
|
||||
void print(const std::string& name) const { print(name.c_str()); }
|
||||
std::string getPrint(const unsigned char* name = nullptr) const;
|
||||
|
||||
private:
|
||||
u32 getPsmByBpp(const TextureBpp& bpp);
|
||||
};
|
||||
} // namespace Tyra
|
||||
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
# ______ ____ ___
|
||||
# | \/ ____| |___|
|
||||
# | | | \ | |
|
||||
#-----------------------------------------------------------------------
|
||||
# Copyright 2020, tyra - https://github.com/h4570/tyra
|
||||
# Licenced under Apache License 2.0
|
||||
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
|
||||
*/
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <tamtypes.h>
|
||||
#include <draw_buffers.h>
|
||||
#include <vector>
|
||||
#include "./models/texture.hpp"
|
||||
#include "renderer/3d/mesh/mesh.hpp"
|
||||
#include "loaders/texture/base/texture_loader_selector.hpp"
|
||||
#include <string>
|
||||
|
||||
namespace Tyra {
|
||||
class TextureRepository {
|
||||
public:
|
||||
TextureRepository();
|
||||
~TextureRepository();
|
||||
|
||||
/** Returns all repository textures. */
|
||||
std::vector<Texture*>* getAll() { return &textures; }
|
||||
|
||||
u32 getTexturesCount() const { return static_cast<u32>(textures.size()); }
|
||||
|
||||
/**
|
||||
* Returns single texture.
|
||||
* nullptr if not found.
|
||||
* @param t_id
|
||||
* For 3D: MeshMaterial id.
|
||||
* For 2D: Sprite id.
|
||||
*/
|
||||
Texture* getBySpriteOrMesh(const u32& t_id) {
|
||||
for (u32 i = 0; i < textures.size(); i++)
|
||||
if (textures[i]->isLinkedWith(t_id)) return textures[i];
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns single texture.
|
||||
* nullptr if not found.
|
||||
*/
|
||||
Texture* getByTextureId(const u32& t_id) const {
|
||||
for (u32 i = 0; i < textures.size(); i++)
|
||||
if (t_id == textures[i]->getId()) return textures[i];
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns index of link.
|
||||
* -1 if not found.
|
||||
*/
|
||||
const s32 getIndexOf(const u32& t_texId) const {
|
||||
for (u32 i = 0; i < textures.size(); i++)
|
||||
if (textures[i]->getId() == t_texId) return i;
|
||||
return -1;
|
||||
}
|
||||
|
||||
// ----
|
||||
// Setters
|
||||
// ----
|
||||
|
||||
// ----
|
||||
// Other
|
||||
// ----
|
||||
|
||||
/**
|
||||
* Add unlinked texture.
|
||||
* @param fullpath Full path to texture file. Example: "host:texture.png"
|
||||
*/
|
||||
Texture* add(const char* fullpath);
|
||||
|
||||
/**
|
||||
* Add unlinked texture.
|
||||
* @param fullpath Full path to texture file. Example: "host:texture.png"
|
||||
*/
|
||||
inline Texture* add(const std::string& fullpath) {
|
||||
return add(fullpath.c_str());
|
||||
}
|
||||
|
||||
/**
|
||||
* Add unlinked texture.
|
||||
* @param texture Your own texture
|
||||
*/
|
||||
Texture* add(Texture* texture);
|
||||
|
||||
/**
|
||||
* Add linked textures in given path for mesh material names.
|
||||
*/
|
||||
void addByMesh(Mesh* mesh, const char* directory, const char* extension);
|
||||
|
||||
/**
|
||||
* Add linked textures in given path for mesh material names.
|
||||
*/
|
||||
inline void addByMesh(Mesh* mesh, const std::string& directory,
|
||||
const char* extension) {
|
||||
addByMesh(mesh, directory.c_str(), extension);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove texture from repository.
|
||||
* Texture is NOT destructed.
|
||||
*/
|
||||
void removeByIndex(const u32& t_index) {
|
||||
textures.erase(textures.begin() + t_index);
|
||||
}
|
||||
|
||||
/**
|
||||
* Remove texture from repository.
|
||||
* Texture is NOT destructed.
|
||||
*/
|
||||
const void removeById(const u32& t_texId) {
|
||||
s32 index = getIndexOf(t_texId);
|
||||
TYRA_ASSERT(index != -1, "Cant remove texture, because it was not found!");
|
||||
removeByIndex(index);
|
||||
}
|
||||
|
||||
private:
|
||||
std::vector<Texture*> textures;
|
||||
TextureLoaderSelector texLoaderSelector;
|
||||
};
|
||||
} // namespace Tyra
|
||||
Reference in New Issue
Block a user