tyrav2 init

This commit is contained in:
h4570
2022-07-17 10:21:35 +02:00
parent 44c1ee4fe8
commit c8b22ff331
249 changed files with 18187 additions and 0 deletions
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "loaders/3d/builder/mesh_builder_data.hpp"
namespace Tyra {
MeshBuilderData::MeshBuilderData() {
normalsEnabled = false;
textureCoordsEnabled = false;
manyColorsEnabled = false;
}
MeshBuilderData::~MeshBuilderData() {
if (frames) {
for (u32 i = 0; i < framesCount; i++) {
delete frames[i];
}
delete[] frames;
}
if (materials) {
for (u32 i = 0; i < materialsCount; i++) {
delete materials[i];
}
delete[] materials;
}
}
void MeshBuilderData::allocate(const u32& framesCount,
const u32& materialsCount) {
allocateFrames(framesCount);
allocateMaterials(materialsCount);
}
void MeshBuilderData::allocateFrames(const u32& count) {
this->framesCount = count;
frames = new MeshBuilderFrameData*[count];
for (u32 i = 0; i < count; i++) {
frames[i] = new MeshBuilderFrameData();
}
}
void MeshBuilderData::allocateMaterials(const u32& count) {
this->materialsCount = count;
materials = new MeshBuilderMaterialData*[count];
for (u32 i = 0; i < count; i++) {
materials[i] = new MeshBuilderMaterialData();
}
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "loaders/3d/builder/mesh_builder_frame_data.hpp"
namespace Tyra {
MeshBuilderFrameData::MeshBuilderFrameData() {
vertices = nullptr;
normals = nullptr;
textureCoords = nullptr;
colors = nullptr;
verticesCount = 0;
textureCoordsCount = 0;
normalsCount = 0;
colorsCount = 0;
}
MeshBuilderFrameData::~MeshBuilderFrameData() {}
void MeshBuilderFrameData::allocateTextureCoords(const u32& count) {
textureCoordsCount = count;
textureCoords = new Vec4[count];
}
void MeshBuilderFrameData::allocateVertices(const u32& count) {
verticesCount = count;
vertices = new Vec4[count];
}
void MeshBuilderFrameData::allocateNormals(const u32& count) {
normalsCount = count;
normals = new Vec4[count];
}
void MeshBuilderFrameData::allocateColors(const u32& count) {
colorsCount = count;
colors = new Color[count];
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "loaders/3d/builder/mesh_builder_material_data.hpp"
namespace Tyra {
MeshBuilderMaterialData::MeshBuilderMaterialData() {
vertexFaces = nullptr;
textureCoordFaces = nullptr;
normalFaces = nullptr;
colorFaces = nullptr;
name = "";
count = 0;
}
MeshBuilderMaterialData::~MeshBuilderMaterialData() {}
void MeshBuilderMaterialData::allocateFaces(const u32& t_count) {
vertexFaces = new u32[t_count];
textureCoordFaces = new u32[t_count];
normalFaces = new u32[t_count];
colorFaces = new u32[t_count];
count = t_count;
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include <stdio.h>
#include <string>
#include "debug/debug.hpp"
#include "loaders/3d/builder/mesh_builder_data.hpp"
#include "loaders/3d/md2/anorms.hpp"
#include "loaders/loader.hpp"
#include "loaders/3d/md2/md2_loader.hpp"
namespace Tyra {
// magic number "IDP2" or 844121161
#define MD2_IDENT (('2' << 24) + ('P' << 16) + ('D' << 8) + 'I')
// model version
#define MD2_VERSION 8
typedef struct {
int ident; // magic number. must be equal to "IDP2"
int version; // md2 version. must be equal to 8
int skinwidth; // width of the texture
int skinheight; // height of the texture
int framesize; // size of one frame in bytes
int num_skins; // number of textures
int num_xyz; // number of vertices
int num_st; // number of texture coordinates
int num_tris; // number of triangles
int num_glcmds; // number of opengl commands
int num_frames; // total number of frames
int ofs_skins; // offset to skin names (64 bytes each)
int ofs_st; // offset to s-t texture coordinates
int ofs_tris; // offset to triangles
int ofs_frames; // offset to frame data
int ofs_glcmds; // offset to opengl commands
int ofs_end; // offset to end of file
} md2_t;
typedef struct {
unsigned char v[3]; // compressed vertex (x, y, z) coordinates
unsigned char lightnormalindex; // index to a normal vector for the lighting
} mvertex_t;
typedef struct {
float scale[3]; // scale values
float translate[3]; // translation vector
char name[16]; // frame name
mvertex_t verts[1]; // first vertex of this frame
} frame_t;
typedef float vec3_t[3];
typedef struct {
s16 index_xyz[3]; // indexes to triangle's vertices
s16 index_st[3]; // indexes to vertices' texture coorinates
} triangle_t;
typedef struct {
s16 s;
s16 t;
} texCoord_t;
MD2Loader::MD2Loader() {}
MD2Loader::~MD2Loader() {}
MeshBuilderData* MD2Loader::load(const char* fullpath, const float& t_scale,
const u8& t_invertT) {
std::string path = fullpath;
TYRA_ASSERT(!path.empty(), "Provided path is empty!");
auto filename = getFilenameFromPath(path);
FILE* file = fopen(fullpath, "rb");
TYRA_ASSERT(file != NULL, "Failed to load: ", filename);
md2_t header;
fread(reinterpret_cast<char*>(&header), sizeof(md2_t), 1, file);
TYRA_ASSERT((header.ident == MD2_IDENT) && (header.version == MD2_VERSION),
"This MD2 file is not in correct format!");
u32 framesCount = header.num_frames;
u32 vertexCount = header.num_xyz;
u32 stsCount = header.num_st;
u32 trianglesCount = header.num_tris;
auto framesBuffer = new char[framesCount * header.framesize];
fseek(file, header.ofs_frames, SEEK_SET);
fread(framesBuffer, framesCount * header.framesize, 1, file);
auto stsBuffer = new char[stsCount * sizeof(texCoord_t)];
fseek(file, header.ofs_st, SEEK_SET);
fread(stsBuffer, stsCount * sizeof(texCoord_t), 1, file);
auto trianglesBuffer = new char[trianglesCount * sizeof(triangle_t)];
fseek(file, header.ofs_tris, SEEK_SET);
fread(trianglesBuffer, trianglesCount * sizeof(triangle_t), 1, file);
fclose(file);
auto result = new MeshBuilderData();
result->allocate(framesCount, 1);
result->normalsEnabled = true;
result->textureCoordsEnabled = true;
result->manyColorsEnabled = false;
frame_t* frame;
Vec4 temp(0.0F, 0.0F, 0.0F, 1.0F);
for (u32 j = 0; j < framesCount; j++) {
result->frames[j]->allocateVertices(vertexCount);
result->frames[j]->allocateNormals(vertexCount);
result->frames[j]->allocateTextureCoords(stsCount);
result->materials[0]->allocateFaces(trianglesCount * 3);
result->materials[0]->name = getFilenameWithoutExtension(filename);
frame = reinterpret_cast<frame_t*>(&framesBuffer[header.framesize * j]);
for (u32 i = 0; i < vertexCount; i++) {
temp.set(
((frame->verts[i].v[0] * frame->scale[0]) + frame->translate[0]) *
t_scale,
((frame->verts[i].v[1] * frame->scale[1]) + frame->translate[1]) *
t_scale,
((frame->verts[i].v[2] * frame->scale[2]) + frame->translate[2]) *
t_scale);
result->frames[j]->vertices[i].set(temp);
temp.set(ANORMS[frame->verts[i].lightnormalindex][0],
ANORMS[frame->verts[i].lightnormalindex][1],
ANORMS[frame->verts[i].lightnormalindex][2]);
result->frames[j]->normals[i].set(temp);
}
}
texCoord_t* texCoord;
TYRA_LOG("Skin width: ", header.skinwidth,
" Skin height: ", header.skinheight);
for (u32 i = 0; i < stsCount; i++) {
texCoord =
reinterpret_cast<texCoord_t*>(&stsBuffer[sizeof(texCoord_t) * i]);
temp.set(static_cast<float>(texCoord->s) / header.skinwidth,
static_cast<float>(texCoord->t) / header.skinheight, 1.0F, 0.0F);
if (t_invertT) temp.y = 1.0F - temp.y;
for (u32 j = 0; j < framesCount; j++)
result->frames[j]->textureCoords[i].set(temp);
}
triangle_t* triangle;
for (u32 i = 0; i < trianglesCount; i++) {
triangle =
reinterpret_cast<triangle_t*>(&trianglesBuffer[sizeof(triangle_t) * i]);
for (u8 j = 0; j < 3; j++) {
for (u32 x = 0; x < framesCount; x++) {
result->materials[0]->vertexFaces[(i * 3) + j] = triangle->index_xyz[j];
result->materials[0]->textureCoordFaces[(i * 3) + j] =
triangle->index_st[j];
result->materials[0]->normalFaces[(i * 3) + j] = triangle->index_xyz[j];
}
}
}
TYRA_LOG("MD2 file \"", filename, "\" loaded!");
delete[] framesBuffer;
delete[] stsBuffer;
delete[] trianglesBuffer;
return result;
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "loaders/loader.hpp"
namespace Tyra {
std::string Loader::getFilenameFromPath(const std::string& path) {
std::string filename = path.substr(path.find_last_of("/\\") + 1);
if (filename.size() == path.size()) {
filename = path.substr(path.find_last_of(":\\") + 1);
}
return filename;
}
std::string Loader::getFilenameWithoutExtension(const std::string& filename) {
auto lastindex = filename.find_last_of(".");
return filename.substr(0, lastindex);
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "loaders/texture/builder/texture_builder_data.hpp"
#include <draw_buffers.h>
namespace Tyra {
TextureBuilderData::TextureBuilderData() {
width = 0;
height = 0;
data = nullptr;
bpp = bpp32;
gsComponents = TEXTURE_COMPONENTS_RGBA;
clut = nullptr;
clutWidth = 0;
clutHeight = 0;
clutBpp = bpp32;
clutGsComponents = TEXTURE_COMPONENTS_RGBA;
}
TextureBuilderData::~TextureBuilderData() {}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include <string>
#include "debug/debug.hpp"
#include "loaders/texture/base/texture_loader.hpp"
namespace Tyra {
u32 TextureLoader::getTextureSize(const u32& width, const u32& height,
const TextureBpp& bpp) {
switch (bpp) {
case bpp32:
return (width * height * 4);
case bpp24:
return (width * height * 3);
case bpp8:
return (width * height);
case bpp4:
return (width * height / 2);
default:
TYRA_TRAP("Unknown texture bpp");
}
return -1;
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include <algorithm>
#include <string>
#include "debug/debug.hpp"
#include "renderer/core/texture/models/texture.hpp"
#include "loaders/texture/base/texture_loader_selector.hpp"
namespace Tyra {
TextureLoaderSelector::TextureLoaderSelector() {}
TextureLoaderSelector::~TextureLoaderSelector() {}
// ----
// Methods
// ----
TextureLoader& TextureLoaderSelector::getLoaderByFileName(
const char* fullpath) {
std::string path = fullpath;
std::string extension = path.substr(path.find_last_of(".") + 1);
return getLoaderByExtension(extension);
}
TextureLoader& TextureLoaderSelector::getLoaderByExtension(
const std::string& extension) {
std::string extensionLower = extension;
std::transform(extensionLower.begin(), extensionLower.end(),
extensionLower.begin(), ::tolower);
if (extensionLower == "png") {
return pngLoader;
} else {
TYRA_TRAP("There is no texture loader for extension: ", extensionLower);
return pngLoader;
}
}
} // namespace Tyra
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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "debug/debug.hpp"
#include <stdio.h>
#include <string.h>
#include <malloc.h>
#include <png.h>
#include <string>
#include <draw_buffers.h>
#include "loaders/texture/png_loader.hpp"
namespace Tyra {
PngLoader::PngLoader() {}
PngLoader::~PngLoader() {}
struct PngClut {
u8 r, g, b, a;
};
/** Based on GsKit texture loading - thank you guys! */
TextureBuilderData* PngLoader::load(const char* fullPath) {
std::string path = fullPath;
TYRA_ASSERT(!path.empty(), "Provided path is empty!");
auto filename = getFilenameFromPath(path);
FILE* file = fopen(fullPath, "rb");
TYRA_ASSERT(file != nullptr, "Failed to load ", fullPath);
png_structp pngPtr;
png_infop infoPtr;
png_uint_32 width, height;
png_bytep* rowPointers = nullptr;
u32 sigRead = 0;
int bitDepth, colorType, interlaceType;
pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp) nullptr,
nullptr, nullptr);
TYRA_ASSERT(pngPtr, "PNG read struct init failed for: ", filename);
infoPtr = png_create_info_struct(pngPtr);
TYRA_ASSERT(infoPtr, "PNG read struct init failed for: ", filename);
TYRA_ASSERT(!setjmp(png_jmpbuf(pngPtr)), "PNG read error for: ", filename);
png_init_io(pngPtr, file);
png_set_sig_bytes(pngPtr, sigRead);
png_read_info(pngPtr, infoPtr);
png_get_IHDR(pngPtr, infoPtr, &width, &height, &bitDepth, &colorType,
&interlaceType, nullptr, nullptr);
if (bitDepth == 16) png_set_strip_16(pngPtr);
if (colorType == PNG_COLOR_TYPE_GRAY && bitDepth < 4) png_set_expand(pngPtr);
png_set_filler(pngPtr, 0xff, PNG_FILLER_AFTER);
png_read_update_info(pngPtr, infoPtr);
auto* result = new TextureBuilderData();
result->width = width;
result->height = height;
result->name = filename;
auto updatedColorType = png_get_color_type(pngPtr, infoPtr);
if (updatedColorType == PNG_COLOR_TYPE_PALETTE) {
handlePalletized(result, pngPtr, infoPtr, rowPointers, bitDepth);
} else if (updatedColorType == PNG_COLOR_TYPE_RGB_ALPHA) {
handle32bpp(result, pngPtr, infoPtr, rowPointers);
} else if (updatedColorType == PNG_COLOR_TYPE_RGB) {
handle24bpp(result, pngPtr, infoPtr, rowPointers);
} else
TYRA_TRAP("This texture depth is not supported!");
png_read_end(pngPtr, nullptr);
png_destroy_read_struct(&pngPtr, &infoPtr, nullptr);
fclose(file);
return result;
}
void PngLoader::handle32bpp(TextureBuilderData* result, png_structp pngPtr,
png_infop infoPtr, png_bytep* rowPointers) {
int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
result->gsComponents = TEXTURE_COMPONENTS_RGBA;
result->bpp = bpp32;
result->data = static_cast<unsigned char*>(memalign(
128, getTextureSize(result->width, result->height, result->bpp)));
rowPointers =
static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
for (int row = 0; row < result->height; row++)
rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
png_read_image(pngPtr, rowPointers);
struct Pixel {
u8 r, g, b, a;
};
struct Pixel* pixels = (struct Pixel*)result->data;
int k = 0;
for (int i = 0; i < result->height; i++) {
for (int j = 0; j < result->width; j++) {
pixels[k].r = rowPointers[i][4 * j];
pixels[k].g = rowPointers[i][4 * j + 1];
pixels[k].b = rowPointers[i][4 * j + 2];
pixels[k++].a = ((int)rowPointers[i][4 * j + 3] * 128 / 255);
}
}
for (int row = 0; row < result->height; row++) free(rowPointers[row]);
free(rowPointers);
}
void PngLoader::handle24bpp(TextureBuilderData* result, png_structp pngPtr,
png_infop infoPtr, png_bytep* rowPointers) {
int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
result->gsComponents = TEXTURE_COMPONENTS_RGB;
result->bpp = bpp24;
result->data = static_cast<unsigned char*>(memalign(
128, getTextureSize(result->width, result->height, result->bpp)));
rowPointers =
static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
for (int row = 0; row < result->height; row++)
rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
png_read_image(pngPtr, rowPointers);
struct Pixel3 {
u8 r, g, b;
};
struct Pixel3* pixels = (struct Pixel3*)result->data;
int k = 0;
for (int i = 0; i < result->height; i++) {
for (int j = 0; j < result->width; j++) {
pixels[k].r = rowPointers[i][4 * j];
pixels[k].g = rowPointers[i][4 * j + 1];
pixels[k++].b = rowPointers[i][4 * j + 2];
}
}
for (int row = 0; row < result->height; row++) free(rowPointers[row]);
free(rowPointers);
}
void PngLoader::handlePalletized(TextureBuilderData* result, png_structp pngPtr,
png_infop infoPtr, png_bytep* rowPointers,
const int& bitDepth) {
png_colorp palette = nullptr;
png_bytep trans = nullptr;
int numPallete = 0;
int numTrans = 0;
png_get_PLTE(pngPtr, infoPtr, &palette, &numPallete);
png_get_tRNS(pngPtr, infoPtr, &trans, &numTrans, nullptr);
result->clutBpp = bpp32;
result->clutGsComponents = TEXTURE_COMPONENTS_RGBA;
if (bitDepth == 4) {
handle4bppPalletized(result, pngPtr, infoPtr, rowPointers, palette, trans,
numPallete, numTrans);
} else if (bitDepth == 8) {
handle8bppPalletized(result, pngPtr, infoPtr, rowPointers, palette, trans,
numPallete, numTrans);
} else {
TYRA_TRAP("Only 4 and 8 bits palettes are supported");
}
}
void PngLoader::handle8bppPalletized(TextureBuilderData* result,
png_structp pngPtr, png_infop infoPtr,
png_bytep* rowPointers, png_colorp palette,
png_bytep trans, const int& numPallete,
const int& numTrans) {
int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
result->bpp = bpp8;
result->clutWidth = 16;
result->clutHeight = 16;
result->gsComponents = TEXTURE_COMPONENTS_RGBA;
result->data = static_cast<unsigned char*>(memalign(
128, getTextureSize(result->width, result->height, result->bpp)));
rowPointers =
static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
for (int row = 0; row < result->height; row++)
rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
png_read_image(pngPtr, rowPointers);
result->clut =
static_cast<unsigned char*>(memalign(128, getTextureSize(16, 16, bpp32)));
memset(result->clut, 0, getTextureSize(16, 16, bpp32));
auto* pixel = static_cast<unsigned char*>(result->data);
struct PngClut* clut = (struct PngClut*)result->clut;
for (int i = numPallete; i < 256; i++) {
memset(&clut[i], 0, sizeof(clut[i]));
}
for (int i = 0; i < numPallete; i++) {
clut[i].r = palette[i].red;
clut[i].g = palette[i].green;
clut[i].b = palette[i].blue;
clut[i].a = 0x80;
}
for (int i = 0; i < numTrans; i++) clut[i].a = trans[i] >> 1;
// rotate clut
for (int i = 0; i < numPallete; i++) {
if ((i & 0x18) == 8) {
struct PngClut tmp = clut[i];
clut[i] = clut[i + 8];
clut[i + 8] = tmp;
}
}
int k = 0;
for (int i = 0; i < result->height; i++) {
for (int j = 0; j < result->width; j++) {
memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
}
}
for (int row = 0; row < result->height; row++) free(rowPointers[row]);
free(rowPointers);
}
void PngLoader::handle4bppPalletized(TextureBuilderData* result,
png_structp pngPtr, png_infop infoPtr,
png_bytep* rowPointers, png_colorp palette,
png_bytep trans, const int& numPallete,
const int& numTrans) {
int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
result->bpp = bpp4;
result->clutWidth = 8;
result->clutHeight = 2;
result->gsComponents = TEXTURE_COMPONENTS_RGBA;
result->data = static_cast<unsigned char*>(memalign(
128, getTextureSize(result->width, result->height, result->bpp)));
rowPointers =
static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
for (int row = 0; row < result->height; row++)
rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
png_read_image(pngPtr, rowPointers);
result->clut =
static_cast<unsigned char*>(memalign(128, getTextureSize(8, 2, bpp32)));
memset(result->clut, 0, getTextureSize(8, 2, bpp32));
auto* pixel = static_cast<unsigned char*>(result->data);
struct PngClut* clut = (struct PngClut*)result->clut;
for (int i = numPallete; i < 16; i++) {
memset(&clut[i], 0, sizeof(clut[i]));
}
for (int i = 0; i < numPallete; i++) {
clut[i].r = palette[i].red;
clut[i].g = palette[i].green;
clut[i].b = palette[i].blue;
clut[i].a = 0x80;
}
for (int i = 0; i < numTrans; i++) clut[i].a = trans[i] >> 1;
int k = 0;
for (int i = 0; i < result->height; i++) {
for (int j = 0; j < result->width / 2; j++)
memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
}
unsigned char* tmpdst = (unsigned char*)result->data;
unsigned char* tmpsrc = (unsigned char*)pixel;
for (u32 byte = 0;
byte < getTextureSize(result->width, result->height, result->bpp);
byte++)
tmpdst[byte] = (tmpsrc[byte] << 4) | (tmpsrc[byte] >> 4);
for (int row = 0; row < result->height; row++) free(rowPointers[row]);
free(rowPointers);
}
} // namespace Tyra