tyrav2 init
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/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#include "debug/debug.hpp"
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#include <stdio.h>
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#include <string.h>
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#include <malloc.h>
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#include <png.h>
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#include <string>
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#include <draw_buffers.h>
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#include "loaders/texture/png_loader.hpp"
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namespace Tyra {
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PngLoader::PngLoader() {}
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PngLoader::~PngLoader() {}
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struct PngClut {
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u8 r, g, b, a;
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};
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/** Based on GsKit texture loading - thank you guys! */
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TextureBuilderData* PngLoader::load(const char* fullPath) {
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std::string path = fullPath;
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TYRA_ASSERT(!path.empty(), "Provided path is empty!");
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auto filename = getFilenameFromPath(path);
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FILE* file = fopen(fullPath, "rb");
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TYRA_ASSERT(file != nullptr, "Failed to load ", fullPath);
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png_structp pngPtr;
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png_infop infoPtr;
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png_uint_32 width, height;
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png_bytep* rowPointers = nullptr;
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u32 sigRead = 0;
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int bitDepth, colorType, interlaceType;
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pngPtr = png_create_read_struct(PNG_LIBPNG_VER_STRING, (png_voidp) nullptr,
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nullptr, nullptr);
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TYRA_ASSERT(pngPtr, "PNG read struct init failed for: ", filename);
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infoPtr = png_create_info_struct(pngPtr);
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TYRA_ASSERT(infoPtr, "PNG read struct init failed for: ", filename);
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TYRA_ASSERT(!setjmp(png_jmpbuf(pngPtr)), "PNG read error for: ", filename);
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png_init_io(pngPtr, file);
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png_set_sig_bytes(pngPtr, sigRead);
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png_read_info(pngPtr, infoPtr);
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png_get_IHDR(pngPtr, infoPtr, &width, &height, &bitDepth, &colorType,
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&interlaceType, nullptr, nullptr);
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if (bitDepth == 16) png_set_strip_16(pngPtr);
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if (colorType == PNG_COLOR_TYPE_GRAY && bitDepth < 4) png_set_expand(pngPtr);
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png_set_filler(pngPtr, 0xff, PNG_FILLER_AFTER);
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png_read_update_info(pngPtr, infoPtr);
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auto* result = new TextureBuilderData();
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result->width = width;
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result->height = height;
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result->name = filename;
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auto updatedColorType = png_get_color_type(pngPtr, infoPtr);
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if (updatedColorType == PNG_COLOR_TYPE_PALETTE) {
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handlePalletized(result, pngPtr, infoPtr, rowPointers, bitDepth);
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} else if (updatedColorType == PNG_COLOR_TYPE_RGB_ALPHA) {
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handle32bpp(result, pngPtr, infoPtr, rowPointers);
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} else if (updatedColorType == PNG_COLOR_TYPE_RGB) {
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handle24bpp(result, pngPtr, infoPtr, rowPointers);
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} else
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TYRA_TRAP("This texture depth is not supported!");
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png_read_end(pngPtr, nullptr);
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png_destroy_read_struct(&pngPtr, &infoPtr, nullptr);
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fclose(file);
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return result;
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}
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void PngLoader::handle32bpp(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers) {
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int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
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result->gsComponents = TEXTURE_COMPONENTS_RGBA;
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result->bpp = bpp32;
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result->data = static_cast<unsigned char*>(memalign(
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128, getTextureSize(result->width, result->height, result->bpp)));
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rowPointers =
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static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
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for (int row = 0; row < result->height; row++)
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rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
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png_read_image(pngPtr, rowPointers);
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struct Pixel {
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u8 r, g, b, a;
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};
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struct Pixel* pixels = (struct Pixel*)result->data;
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int k = 0;
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for (int i = 0; i < result->height; i++) {
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for (int j = 0; j < result->width; j++) {
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pixels[k].r = rowPointers[i][4 * j];
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pixels[k].g = rowPointers[i][4 * j + 1];
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pixels[k].b = rowPointers[i][4 * j + 2];
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pixels[k++].a = ((int)rowPointers[i][4 * j + 3] * 128 / 255);
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}
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}
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for (int row = 0; row < result->height; row++) free(rowPointers[row]);
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free(rowPointers);
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}
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void PngLoader::handle24bpp(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers) {
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int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
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result->gsComponents = TEXTURE_COMPONENTS_RGB;
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result->bpp = bpp24;
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result->data = static_cast<unsigned char*>(memalign(
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128, getTextureSize(result->width, result->height, result->bpp)));
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rowPointers =
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static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
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for (int row = 0; row < result->height; row++)
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rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
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png_read_image(pngPtr, rowPointers);
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struct Pixel3 {
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u8 r, g, b;
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};
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struct Pixel3* pixels = (struct Pixel3*)result->data;
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int k = 0;
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for (int i = 0; i < result->height; i++) {
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for (int j = 0; j < result->width; j++) {
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pixels[k].r = rowPointers[i][4 * j];
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pixels[k].g = rowPointers[i][4 * j + 1];
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pixels[k++].b = rowPointers[i][4 * j + 2];
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}
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}
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for (int row = 0; row < result->height; row++) free(rowPointers[row]);
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free(rowPointers);
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}
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void PngLoader::handlePalletized(TextureBuilderData* result, png_structp pngPtr,
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png_infop infoPtr, png_bytep* rowPointers,
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const int& bitDepth) {
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png_colorp palette = nullptr;
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png_bytep trans = nullptr;
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int numPallete = 0;
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int numTrans = 0;
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png_get_PLTE(pngPtr, infoPtr, &palette, &numPallete);
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png_get_tRNS(pngPtr, infoPtr, &trans, &numTrans, nullptr);
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result->clutBpp = bpp32;
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result->clutGsComponents = TEXTURE_COMPONENTS_RGBA;
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if (bitDepth == 4) {
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handle4bppPalletized(result, pngPtr, infoPtr, rowPointers, palette, trans,
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numPallete, numTrans);
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} else if (bitDepth == 8) {
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handle8bppPalletized(result, pngPtr, infoPtr, rowPointers, palette, trans,
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numPallete, numTrans);
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} else {
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TYRA_TRAP("Only 4 and 8 bits palettes are supported");
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}
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}
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void PngLoader::handle8bppPalletized(TextureBuilderData* result,
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png_structp pngPtr, png_infop infoPtr,
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png_bytep* rowPointers, png_colorp palette,
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png_bytep trans, const int& numPallete,
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const int& numTrans) {
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int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
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result->bpp = bpp8;
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result->clutWidth = 16;
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result->clutHeight = 16;
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result->gsComponents = TEXTURE_COMPONENTS_RGBA;
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result->data = static_cast<unsigned char*>(memalign(
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128, getTextureSize(result->width, result->height, result->bpp)));
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rowPointers =
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static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
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for (int row = 0; row < result->height; row++)
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rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
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png_read_image(pngPtr, rowPointers);
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result->clut =
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static_cast<unsigned char*>(memalign(128, getTextureSize(16, 16, bpp32)));
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memset(result->clut, 0, getTextureSize(16, 16, bpp32));
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auto* pixel = static_cast<unsigned char*>(result->data);
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struct PngClut* clut = (struct PngClut*)result->clut;
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for (int i = numPallete; i < 256; i++) {
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memset(&clut[i], 0, sizeof(clut[i]));
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}
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for (int i = 0; i < numPallete; i++) {
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clut[i].r = palette[i].red;
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clut[i].g = palette[i].green;
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clut[i].b = palette[i].blue;
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clut[i].a = 0x80;
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}
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for (int i = 0; i < numTrans; i++) clut[i].a = trans[i] >> 1;
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// rotate clut
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for (int i = 0; i < numPallete; i++) {
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if ((i & 0x18) == 8) {
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struct PngClut tmp = clut[i];
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clut[i] = clut[i + 8];
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clut[i + 8] = tmp;
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}
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}
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int k = 0;
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for (int i = 0; i < result->height; i++) {
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for (int j = 0; j < result->width; j++) {
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memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
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}
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}
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for (int row = 0; row < result->height; row++) free(rowPointers[row]);
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free(rowPointers);
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}
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void PngLoader::handle4bppPalletized(TextureBuilderData* result,
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png_structp pngPtr, png_infop infoPtr,
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png_bytep* rowPointers, png_colorp palette,
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png_bytep trans, const int& numPallete,
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const int& numTrans) {
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int rowBytes = png_get_rowbytes(pngPtr, infoPtr);
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result->bpp = bpp4;
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result->clutWidth = 8;
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result->clutHeight = 2;
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result->gsComponents = TEXTURE_COMPONENTS_RGBA;
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result->data = static_cast<unsigned char*>(memalign(
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128, getTextureSize(result->width, result->height, result->bpp)));
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rowPointers =
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static_cast<png_bytep*>(calloc(result->height, sizeof(png_bytep)));
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for (int row = 0; row < result->height; row++)
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rowPointers[row] = static_cast<png_bytep>(malloc(rowBytes));
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png_read_image(pngPtr, rowPointers);
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result->clut =
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static_cast<unsigned char*>(memalign(128, getTextureSize(8, 2, bpp32)));
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memset(result->clut, 0, getTextureSize(8, 2, bpp32));
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auto* pixel = static_cast<unsigned char*>(result->data);
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struct PngClut* clut = (struct PngClut*)result->clut;
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for (int i = numPallete; i < 16; i++) {
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memset(&clut[i], 0, sizeof(clut[i]));
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}
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for (int i = 0; i < numPallete; i++) {
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clut[i].r = palette[i].red;
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clut[i].g = palette[i].green;
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clut[i].b = palette[i].blue;
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clut[i].a = 0x80;
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}
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for (int i = 0; i < numTrans; i++) clut[i].a = trans[i] >> 1;
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int k = 0;
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for (int i = 0; i < result->height; i++) {
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for (int j = 0; j < result->width / 2; j++)
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memcpy(&pixel[k++], &rowPointers[i][1 * j], 1);
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}
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unsigned char* tmpdst = (unsigned char*)result->data;
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unsigned char* tmpsrc = (unsigned char*)pixel;
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for (u32 byte = 0;
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byte < getTextureSize(result->width, result->height, result->bpp);
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byte++)
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tmpdst[byte] = (tmpsrc[byte] << 4) | (tmpsrc[byte] >> 4);
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for (int row = 0; row < result->height; row++) free(rowPointers[row]);
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free(rowPointers);
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}
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} // namespace Tyra
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