Update README.MD
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See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues).
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See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues).
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<br />
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## Contributing
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## Contributing
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Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**.
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Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**.
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4. Push to the Branch (`git push origin feature/amazing-feature`)
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4. Push to the Branch (`git push origin feature/amazing-feature`)
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5. Open a Pull Request
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5. Open a Pull Request
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<br />
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## License
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## License
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Distributed under the Apache License 2.0 License. See `LICENSE` for more information.
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Distributed under the Apache License 2.0 License. See `LICENSE` for more information.
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<br />
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## Built With
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## Built With
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* [PS2DEV](https://github.com/ps2dev/ps2dev)
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* [PS2DEV](https://github.com/ps2dev/ps2dev)
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* [VCLPP](https://github.com/glampert/vclpp)
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* [VCLPP](https://github.com/glampert/vclpp)
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* Sony VCL
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* Sony VCL
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## Acronyms
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## Acronyms
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* EE (Emotion Engine) - whole set of processors and subsystems that make up the PlayStation 2
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* EE (Emotion Engine) - whole set of processors and subsystems that make up the PlayStation 2
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* EE Core - main PS2 CPU (c++ done here)
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* EE Core - main PS2 CPU (c++ done here)
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* VU1 - programmable (ASM) vector processor, which is similar to vertex shader. Accessed via DMA.
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* VU1 - programmable (ASM) vector processor, which is similar to vertex shader. Accessed via DMA.
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* IOP - I/O processor which enables access to peripheral devices, such the game controller
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* IOP - I/O processor which enables access to peripheral devices, such the game controller
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<br />
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## Credits
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## Credits
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Without these guys, Tyra would not happen:
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Without these guys, Tyra would not happen:
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