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@@ -41,8 +41,8 @@ class MinecraftPipeline : public Renderer3DPipeline {
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* @param count number of blocks to render
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* @param t_tex texture to use
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* @param isMulti is this a 6 texture voxel?
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* @param fullClipChecks false = faster, simple PS2 clipping. True = slower
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* "against each plane" clipping.
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* @param fullClipChecks false = faster, simple PS2 clipping. True = slower,
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* experimental "against each plane" clipping.
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*/
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void render(McpipBlock* blocks, const u32& count, Texture* t_tex,
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const bool& isMulti = false, const bool& fullClipChecks = false);
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