Commit Graph

43 Commits

Author SHA1 Message Date
h4570 1b6e1e94ee commented out drawByPath3() (obsolete) 2020-12-28 14:23:51 +01:00
h4570 6e09741d19 refactored texturelink, loadFrom(), mesh color 2020-12-28 14:19:51 +01:00
h4570 1d7730504b fixed sync between processors 2020-12-27 19:09:50 +01:00
h4570 8406dcee72 added optimized array mode to draw() 2020-12-26 13:29:37 +01:00
h4570 aeb25ad398 new vu1 renderer, added vcl preprocessor 2020-12-24 14:35:13 +01:00
h4570 c0ece7206c tweaked vu1 packets a bit 2020-12-24 13:08:03 +01:00
h4570 b4fe16dccc added manual calcs of model-view-proj matrix 2020-12-24 12:45:09 +01:00
h4570 e39c8c5de8 changes to match latest matrix/vector3 api 2020-12-24 10:34:56 +01:00
h4570 8256efa7c8 switched zbuffer to 24bit mode 2020-12-12 14:10:50 +01:00
h4570 3284c5a598 added setAmbientLight(), setWorldColor() 2020-12-07 21:02:06 +01:00
h4570 8a1bc254c5 added sprite modes (stretch/repeat) 2020-12-07 17:18:43 +01:00
h4570 67a10cb724 Added tex max check 2020-12-06 00:13:37 +01:00
h4570 b8552330bd fixed rendering for non square sprites 2020-12-06 00:00:35 +01:00
h4570 72266d0c25 fixed 2d alpha blending 2020-12-03 18:25:17 +01:00
h4570 389a5ee608 mesh_texture -> texture 2020-12-01 19:27:55 +01:00
h4570 510199164c added 2d png support 2020-12-01 17:26:10 +01:00
h4570 7d2f354085 added test 2d rectangle to renderer 2020-11-29 13:37:30 +01:00
h4570 82cab6f78b refactored to match latest libpacket2 api 2020-11-21 13:59:56 +01:00
h4570 6b821afd86 fixes to match latest libpacket2 commit 2020-11-20 20:26:19 +01:00
h4570 c1ad6effbd migrated renderer to libspacket 2020-11-16 18:48:09 +01:00
Sandro Sobczyński 3b5fb1b670 fixing rendering issue on real PS2 2020-11-08 21:50:06 +01:00
Sandro Sobczyński 3fdbda4a4a added comments to draw methods 2020-11-04 22:55:55 +01:00
Sandro Sobczyński efe34c677d fixed backface culling (mesh rotation) 2020-11-04 22:02:09 +01:00
Sandro Sobczyński ef16f1dbe2 added enable/disable vsync 2020-11-04 16:03:53 +01:00
Sandro Sobczyński 5399b1744f static game #1 2020-11-03 21:49:16 +01:00
Sandro Sobczyński b75b2d6e4f fixed floors sample 2020-11-03 16:44:39 +01:00
Sandro Sobczyński 5aa2a9bdb5 optimized rendering, fixed dff 2020-11-02 23:09:55 +01:00
Sandro Sobczyński 06a440243a found fopen() bug, implemented workaroung 2020-11-02 15:57:36 +01:00
Sandro Sobczyński 138ab762ba removed md2_model 2020-11-01 18:13:24 +01:00
Sandro Sobczyński 200fa3e4d5 removed dff model 2020-11-01 14:17:52 +01:00
Sandro Sobczyński ef7bd425db removed obj model 2020-11-01 10:42:24 +01:00
Sandro Sobczyński f9dc79caf1 added texture swapping 2020-10-31 22:14:35 +01:00
Sandro Sobczyński 885e8b4f2b implemented alpha texture repository 2020-10-31 13:58:20 +01:00
Sandro Sobczyński 3cfe7ba8f1 moving textures to textures repo #1 2020-10-31 10:53:20 +01:00
Sandro Sobczyński ebf2a9ac24 moved aabb calcs 2020-10-31 10:04:58 +01:00
Sandro Sobczyński 24016ffa7e removed mesh_spec 2020-10-30 14:50:01 +01:00
Sandro Sobczyński aa97e471ed added MeshTexture class 2020-10-30 14:37:39 +01:00
Sandro Sobczyński 8501a85f49 moved texturebuffer outside of spec 2020-10-29 21:53:08 +01:00
Sandro Sobczyński ab69ba28e3 removed unecessary colors arr 2020-10-29 19:23:03 +01:00
Sandro Sobczyński 5320d7f84d draw refactoring #1 2020-10-29 17:47:28 +01:00
Sandro Sobczyński 9e00ef3634 added animation support to obj 2020-10-28 20:42:17 +01:00
Sandro Sobczyński 18e00f8e17 added skybox and multitexture feature in .obj 2020-10-28 16:19:24 +01:00
Sandro Sobczyński 68eb496e11 moved from h4570/tyra 2020-10-28 09:16:49 +01:00