h4570
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93e7aa5e19
|
Remove debug code
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2024-02-12 00:14:33 +01:00 |
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h4570
|
1dbd2d6a5a
|
Fix glitched texture
|
2024-02-12 00:10:40 +01:00 |
|
Declan Hopkins
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e3726600fd
|
fix memory leak (#150)
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2022-12-23 23:20:09 +01:00 |
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h4570
|
e359bcbe2b
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patch 1
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2022-08-29 19:00:47 +02:00 |
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h4570
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a21bcee671
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finished tutorial 9
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2022-08-24 19:27:16 +02:00 |
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h4570
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b5147bba3a
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bbox fixes
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2022-08-24 00:05:45 +02:00 |
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h4570
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989d2702e8
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finished tutorial 7
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2022-08-23 22:31:07 +02:00 |
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h4570
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d469e78747
|
tutorial 04
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2022-08-22 23:23:51 +02:00 |
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h4570
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4fa65fc535
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overloads, tutorial 04 init
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2022-08-21 19:44:47 +02:00 |
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h4570
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409ee294eb
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finished tutorial 03
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2022-08-21 16:40:26 +02:00 |
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h4570
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b4b48ae479
|
tutorial 1 and 2
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2022-08-20 18:53:27 +02:00 |
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h4570
|
d251df8704
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irx, nullptr, threading patch
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2022-08-20 16:38:44 +02:00 |
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h4570
|
385849e3b2
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fixed problem with compiler overoptimization
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2022-08-18 23:06:07 +02:00 |
|
h4570
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1ba2cb55b7
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frustum check refactor
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2022-08-18 09:51:13 +02:00 |
|
h4570
|
a464fac9dc
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add hotfix
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2022-08-17 13:37:54 +02:00 |
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h4570
|
36098c9b62
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add asm version of vec4 divide
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2022-08-17 13:25:51 +02:00 |
|
h4570
|
2e41332dca
|
small cleanup
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2022-08-17 01:02:57 +02:00 |
|
h4570
|
fea2398699
|
utility functions
|
2022-08-17 00:19:23 +02:00 |
|
h4570
|
4fb0ab3b6c
|
memory leak hotfix
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2022-08-15 10:58:17 +02:00 |
|
h4570
|
2c3055c5a2
|
fixed typo in assert
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2022-08-15 01:38:28 +02:00 |
|
h4570
|
60e3804c15
|
initial drawLine()
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2022-08-15 01:37:24 +02:00 |
|
h4570
|
74c684fff8
|
mockup of utility functions
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2022-08-14 21:07:16 +02:00 |
|
h4570
|
37257b253a
|
fix bbox const
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2022-08-14 20:34:02 +02:00 |
|
h4570
|
b8aa40cba8
|
increased spammer count for stapip
|
2022-08-14 18:58:49 +02:00 |
|
h4570
|
58f45833fe
|
fix typo in macro
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2022-08-14 18:37:44 +02:00 |
|
h4570
|
03eaf726ed
|
z buffer fix for minecraft pipeline
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2022-08-14 18:18:41 +02:00 |
|
h4570
|
15391a81e0
|
z test patch
|
2022-08-14 18:05:57 +02:00 |
|
h4570
|
8829bf3035
|
10 enemies in demo
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2022-08-12 23:40:26 +02:00 |
|
h4570
|
74c642bd83
|
minor fixes
|
2022-08-11 20:39:04 +02:00 |
|
h4570
|
b6ffc11be3
|
cleanup
|
2022-08-11 10:20:35 +02:00 |
|
h4570
|
5f5f28b3fb
|
skip not used materials
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2022-08-10 22:43:10 +02:00 |
|
h4570
|
0a2d19b2d0
|
mesh refactor 3
|
2022-08-10 21:58:32 +02:00 |
|
h4570
|
0df43e5a08
|
m4x4 identity
|
2022-08-10 19:22:59 +02:00 |
|
h4570
|
a0898e7b4c
|
mesh refactor 2
|
2022-08-10 17:57:42 +02:00 |
|
h4570
|
725c17f9d4
|
stapip patch
|
2022-08-10 17:46:07 +02:00 |
|
h4570
|
420a2d3eae
|
add verbose logging
|
2022-08-10 10:32:50 +02:00 |
|
h4570
|
2dad96d396
|
mesh patch 1
|
2022-08-09 23:12:09 +02:00 |
|
h4570
|
6b45629595
|
Merge branch 'tyrav2-develop' of https://github.com/h4570/tyra into tyrav2-develop
|
2022-08-08 21:41:02 +02:00 |
|
h4570
|
0c4fff4f0c
|
minor fixes
|
2022-08-08 21:40:47 +02:00 |
|
h4570
|
a3e4ee8496
|
obj loader refactor
|
2022-08-08 21:37:51 +02:00 |
|
Sandro Sobczyński
|
01f4121242
|
Update bbox.cpp
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2022-08-04 22:24:40 +02:00 |
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h4570
|
153ebb52a5
|
mesh builder v2
|
2022-08-03 20:31:19 +02:00 |
|
h4570
|
689c8132d1
|
minor mesh refactor
|
2022-08-03 19:23:55 +02:00 |
|
h4570
|
82e5e87822
|
mcpip changes
|
2022-08-03 18:35:00 +02:00 |
|
h4570
|
0a024e745f
|
renderer cleanup, demo changes
|
2022-08-03 10:37:27 +02:00 |
|
h4570
|
da958cb094
|
ztest option
|
2022-08-02 18:36:08 +02:00 |
|
h4570
|
b94ef8c416
|
demo player movement
|
2022-07-31 17:37:48 +02:00 |
|
h4570
|
12dd72f15e
|
demo map and weapon
|
2022-07-31 16:24:46 +02:00 |
|
h4570
|
bc1ac1b4a3
|
lod, prim refactor
|
2022-07-30 23:51:22 +02:00 |
|
h4570
|
927c10e82a
|
deallocate pipeline in renderer on pipeline destroy
|
2022-07-30 18:17:48 +02:00 |
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