Commit Graph

21 Commits

Author SHA1 Message Date
h4570 55cee63ace fixed path3 lighting on real ps2 2020-12-06 20:20:08 +01:00
h4570 389a5ee608 mesh_texture -> texture 2020-12-01 19:27:55 +01:00
h4570 6f1d0e2e33 fixed to match new packet2 api 2020-12-01 17:02:31 +01:00
h4570 7d2f354085 added test 2d rectangle to renderer 2020-11-29 13:37:30 +01:00
h4570 e9febb5d8d changed order of wait/send 2020-11-22 13:15:15 +01:00
h4570 82cab6f78b refactored to match latest libpacket2 api 2020-11-21 13:59:56 +01:00
h4570 6b821afd86 fixes to match latest libpacket2 commit 2020-11-20 20:26:19 +01:00
h4570 2b42bc53cb function name change (spacket) 2020-11-17 14:45:14 +01:00
h4570 d2ce2eb7b2 migrated vu1 upload_prog into spacket 2020-11-17 12:58:13 +01:00
h4570 00c171d6b9 migrated gif_sender to spacket 2020-11-16 23:15:07 +01:00
h4570 7e442bcf5c gif_sender migration #1 (libspacket) 2020-11-16 18:48:36 +01:00
Sandro Sobczyński 3b5fb1b670 fixing rendering issue on real PS2 2020-11-08 21:50:06 +01:00
Sandro Sobczyński 5399b1744f static game #1 2020-11-03 21:49:16 +01:00
Sandro Sobczyński b75b2d6e4f fixed floors sample 2020-11-03 16:44:39 +01:00
Sandro Sobczyński 5aa2a9bdb5 optimized rendering, fixed dff 2020-11-02 23:09:55 +01:00
Sandro Sobczyński 24016ffa7e removed mesh_spec 2020-10-30 14:50:01 +01:00
Sandro Sobczyński aa97e471ed added MeshTexture class 2020-10-30 14:37:39 +01:00
Sandro Sobczyński 99d4c3633b mesh_texture refactoring #1 2020-10-29 22:19:06 +01:00
Sandro Sobczyński 8501a85f49 moved texturebuffer outside of spec 2020-10-29 21:53:08 +01:00
Sandro Sobczyński ab69ba28e3 removed unecessary colors arr 2020-10-29 19:23:03 +01:00
Sandro Sobczyński 68eb496e11 moved from h4570/tyra 2020-10-28 09:16:49 +01:00