Wellinator
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9b24ea3bb6
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feat: allow changing the texture wrap settings
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2024-01-31 14:27:48 -03:00 |
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h4570
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cab934763f
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minor adjustments
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2023-05-28 22:55:42 +02:00 |
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Guido Diego Quispe Robles
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4f6e55c0b0
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new Tutorial
tutorial with sprite offset, sprite sheet and texture filtering
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2023-05-28 13:47:48 -03:00 |
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h4570
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e359bcbe2b
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patch 1
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2022-08-29 19:00:47 +02:00 |
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h4570
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286b9e43a7
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fix far plane
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2022-08-28 13:50:32 +02:00 |
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h4570
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ac335baa75
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typo fix
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2022-08-24 20:49:56 +02:00 |
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h4570
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a21bcee671
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finished tutorial 9
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2022-08-24 19:27:16 +02:00 |
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h4570
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b5147bba3a
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bbox fixes
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2022-08-24 00:05:45 +02:00 |
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h4570
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989d2702e8
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finished tutorial 7
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2022-08-23 22:31:07 +02:00 |
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h4570
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d469e78747
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tutorial 04
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2022-08-22 23:23:51 +02:00 |
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h4570
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4fa65fc535
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overloads, tutorial 04 init
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2022-08-21 19:44:47 +02:00 |
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h4570
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409ee294eb
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finished tutorial 03
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2022-08-21 16:40:26 +02:00 |
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h4570
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4303cc2c97
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add tutorial 2 comments
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2022-08-20 21:44:00 +02:00 |
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h4570
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b4b48ae479
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tutorial 1 and 2
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2022-08-20 18:53:27 +02:00 |
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h4570
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d251df8704
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irx, nullptr, threading patch
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2022-08-20 16:38:44 +02:00 |
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h4570
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405d5afd35
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demo update
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2022-08-20 00:10:07 +02:00 |
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h4570
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3817eadc14
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render reorder
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2022-08-18 23:09:35 +02:00 |
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h4570
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385849e3b2
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fixed problem with compiler overoptimization
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2022-08-18 23:06:07 +02:00 |
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h4570
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1ba2cb55b7
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frustum check refactor
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2022-08-18 09:51:13 +02:00 |
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h4570
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36098c9b62
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add asm version of vec4 divide
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2022-08-17 13:25:51 +02:00 |
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h4570
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2e41332dca
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small cleanup
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2022-08-17 01:02:57 +02:00 |
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h4570
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fea2398699
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utility functions
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2022-08-17 00:19:23 +02:00 |
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h4570
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60e3804c15
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initial drawLine()
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2022-08-15 01:37:24 +02:00 |
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h4570
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74c684fff8
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mockup of utility functions
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2022-08-14 21:07:16 +02:00 |
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h4570
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37257b253a
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fix bbox const
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2022-08-14 20:34:02 +02:00 |
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h4570
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a78f430a6e
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add ship
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2022-08-14 19:41:44 +02:00 |
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h4570
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03eaf726ed
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z buffer fix for minecraft pipeline
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2022-08-14 18:18:41 +02:00 |
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h4570
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15391a81e0
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z test patch
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2022-08-14 18:05:57 +02:00 |
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h4570
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8829bf3035
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10 enemies in demo
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2022-08-12 23:40:26 +02:00 |
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h4570
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b6ffc11be3
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cleanup
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2022-08-11 10:20:35 +02:00 |
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h4570
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0a2d19b2d0
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mesh refactor 3
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2022-08-10 21:58:32 +02:00 |
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h4570
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a0898e7b4c
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mesh refactor 2
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2022-08-10 17:57:42 +02:00 |
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h4570
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725c17f9d4
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stapip patch
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2022-08-10 17:46:07 +02:00 |
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h4570
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2dad96d396
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mesh patch 1
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2022-08-09 23:12:09 +02:00 |
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h4570
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153ebb52a5
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mesh builder v2
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2022-08-03 20:31:19 +02:00 |
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h4570
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82e5e87822
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mcpip changes
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2022-08-03 18:35:00 +02:00 |
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h4570
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0a024e745f
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renderer cleanup, demo changes
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2022-08-03 10:37:27 +02:00 |
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h4570
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da958cb094
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ztest option
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2022-08-02 18:36:08 +02:00 |
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h4570
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5aae7cff7e
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demo skybox
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2022-08-02 13:20:12 +02:00 |
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h4570
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cdadb932b7
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clip comments
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2022-08-01 18:37:49 +02:00 |
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h4570
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47c323ec9e
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clip comments
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2022-07-31 20:01:34 +02:00 |
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h4570
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b94ef8c416
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demo player movement
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2022-07-31 17:37:48 +02:00 |
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h4570
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12dd72f15e
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demo map and weapon
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2022-07-31 16:24:46 +02:00 |
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h4570
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bc1ac1b4a3
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lod, prim refactor
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2022-07-30 23:51:22 +02:00 |
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h4570
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927c10e82a
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deallocate pipeline in renderer on pipeline destroy
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2022-07-30 18:17:48 +02:00 |
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h4570
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b7b32fb35a
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demo 1
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2022-07-30 14:48:59 +02:00 |
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h4570
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1a2f7026e5
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fix copyrights
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2022-07-29 23:11:12 +02:00 |
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h4570
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97946e1c6d
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fixed textures overlapping
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2022-07-29 19:04:55 +02:00 |
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h4570
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7ec6bb71b8
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temporary fix for texture system
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2022-07-28 23:54:53 +02:00 |
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h4570
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4366d6d6fb
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some bugfixes
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2022-07-28 20:44:21 +02:00 |
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