Commit Graph

576 Commits

Author SHA1 Message Date
Foxar 51702d5ef7 Switched audio filenames to available binaries 2020-12-01 17:21:07 +01:00
h4570 6f1d0e2e33 fixed to match new packet2 api 2020-12-01 17:02:31 +01:00
Sandro Sobczyński eed34a17bc Update README.MD 2020-11-30 19:11:47 +01:00
h4570 2fad5f67f1 Merge branch 'feature/migration-libspacket' 2020-11-29 13:37:48 +01:00
h4570 7d2f354085 added test 2d rectangle to renderer 2020-11-29 13:37:30 +01:00
h4570 7233e6a4f4 fixed typo 2020-11-28 12:16:05 +01:00
Sandro Sobczyński 94db15da9b Update README.MD 2020-11-27 22:18:33 +01:00
Sandro Sobczyński d1f16cf9b3 Merge pull request #1 from h4570/feature/migration-libspacket
Feature/migration libspacket
2020-11-27 16:55:17 +01:00
h4570 25b5fb4295 fixed to last packet2 api 2020-11-23 22:01:28 +01:00
Sandro Sobczyński 3cbea1877a Update README.MD 2020-11-22 17:16:46 +01:00
h4570 e9febb5d8d changed order of wait/send 2020-11-22 13:15:15 +01:00
h4570 756f69d160 fixed packet size 2020-11-22 13:11:41 +01:00
Sandro Sobczyński 1e4022171d Update README.MD 2020-11-21 18:43:16 +01:00
Sandro Sobczyński 66f67b0d22 Update README.MD 2020-11-21 17:01:46 +01:00
h4570 82cab6f78b refactored to match latest libpacket2 api 2020-11-21 13:59:56 +01:00
h4570 5e811b78cd minor fixes 2020-11-20 22:34:24 +01:00
h4570 3d755e9983 fixed obj parsing bug 2020-11-20 22:34:13 +01:00
h4570 6b821afd86 fixes to match latest libpacket2 commit 2020-11-20 20:26:19 +01:00
h4570 8a3485e671 migrated VU1 into spacket 2020-11-17 17:33:30 +01:00
h4570 33d7f9648d testing spacket on vu1 2020-11-17 14:55:41 +01:00
h4570 2b42bc53cb function name change (spacket) 2020-11-17 14:45:14 +01:00
h4570 4112e6d327 migrated sendSingleRefList to spacket 2020-11-17 13:20:18 +01:00
h4570 d2ce2eb7b2 migrated vu1 upload_prog into spacket 2020-11-17 12:58:13 +01:00
h4570 00c171d6b9 migrated gif_sender to spacket 2020-11-16 23:15:07 +01:00
h4570 7e442bcf5c gif_sender migration #1 (libspacket) 2020-11-16 18:48:36 +01:00
h4570 c1ad6effbd migrated renderer to libspacket 2020-11-16 18:48:09 +01:00
Sandro Sobczyński 6c82beb383 fixed floors sample 2020-11-12 19:09:57 +01:00
Sandro Sobczyński fb0df1537e wip - file_service 2020-11-12 18:24:02 +01:00
Sandro Sobczyński c6af82943a small fixes 2020-11-10 20:31:15 +01:00
Sandro Sobczyński f3a1bcb47d added adpcm support 2020-11-10 19:31:30 +01:00
Sandro Sobczyński ac7a04b669 Merge branch 'feature/audio-adpcm' 2020-11-10 12:31:45 +01:00
Sandro Sobczyński a3a6150ecb adpcm support 2020-11-10 12:31:31 +01:00
Sandro Sobczyński 3b5fb1b670 fixing rendering issue on real PS2 2020-11-08 21:50:06 +01:00
Sandro Sobczyński 3dc304b829 wip audio #1 2020-11-08 10:06:41 +01:00
Sandro Sobczyński b11df0262e camera refactor 2020-11-05 14:53:42 +01:00
Sandro Sobczyński eba254f13b removed unitcircle pos from camera base 2020-11-05 14:41:08 +01:00
Sandro Sobczyński 3fdbda4a4a added comments to draw methods 2020-11-04 22:55:55 +01:00
Sandro Sobczyński 1868b714bc increased floors count, added gaps 2020-11-04 22:47:03 +01:00
Sandro Sobczyński bfd75003a4 fixed naming convention 2020-11-04 22:46:47 +01:00
Sandro Sobczyński 1757ef67dc moved floors audio logic from audio class 2020-11-04 22:33:16 +01:00
Sandro Sobczyński efe34c677d fixed backface culling (mesh rotation) 2020-11-04 22:02:09 +01:00
Sandro Sobczyński d2013d4467 reversed faces order in dff loader 2020-11-04 22:00:36 +01:00
Sandro Sobczyński b48fa16274 added vector rotate 2020-11-04 22:00:20 +01:00
Sandro Sobczyński 1f11c9f8e5 added description to shouldBeX in mesh 2020-11-04 16:18:40 +01:00
Sandro Sobczyński ef16f1dbe2 added enable/disable vsync 2020-11-04 16:03:53 +01:00
Sandro Sobczyński aa6b2d314b optimized draw data calculations using VU0 2020-11-04 16:03:30 +01:00
Sandro Sobczyński 4d53c6c5fe Merge branch 'static-game-try-1' 2020-11-04 13:21:08 +01:00
Sandro Sobczyński 02560f2d6f fixed frustum culling, static game class 2020-11-04 13:20:58 +01:00
Sandro Sobczyński 5399b1744f static game #1 2020-11-03 21:49:16 +01:00
Sandro Sobczyński 52518540f3 doc fixes, added irx load error 2020-11-03 21:48:59 +01:00