Commit Graph

42 Commits

Author SHA1 Message Date
h4570 b050e4643b multiply hotfix! added scale, angle rotation 2020-12-12 23:18:31 +01:00
h4570 ac36012545 added some matrix/math funcs 2020-12-12 14:07:23 +01:00
Michał Mostowik 18f3398687 Merge pull request #40 from h4570/feature/texture-inline
Marked texture getters as inline
2020-12-07 17:23:28 +01:00
Michał Mostowik 1c3edb3887 Merge pull request #38 from h4570/feature/sprite-modes
Sprite modes (stretch/repeat)
2020-12-07 17:23:06 +01:00
h4570 5fb6858678 marked getters as inline 2020-12-07 17:19:34 +01:00
h4570 8a1bc254c5 added sprite modes (stretch/repeat) 2020-12-07 17:18:43 +01:00
Michał Mostowik f95794c181 Merge pull request #36 from h4570/hotfix/vector3
Fixed sqrt() VU0 calcs on real PS2
2020-12-07 00:41:34 +01:00
h4570 f080a97dc5 fixes for real ps2 (vwaitq), and cosmetic changes 2020-12-06 20:25:52 +01:00
h4570 55cee63ace fixed path3 lighting on real ps2 2020-12-06 20:20:08 +01:00
h4570 d0017f26f1 marked distanceTo as const 2020-12-06 16:38:51 +01:00
h4570 513ae84577 added const to some vector3 funcs 2020-12-03 23:51:18 +01:00
h4570 389a5ee608 mesh_texture -> texture 2020-12-01 19:27:55 +01:00
h4570 510199164c added 2d png support 2020-12-01 17:26:10 +01:00
h4570 7233e6a4f4 fixed typo 2020-11-28 12:16:05 +01:00
Sandro Sobczyński 3b5fb1b670 fixing rendering issue on real PS2 2020-11-08 21:50:06 +01:00
Sandro Sobczyński bfd75003a4 fixed naming convention 2020-11-04 22:46:47 +01:00
Sandro Sobczyński 1757ef67dc moved floors audio logic from audio class 2020-11-04 22:33:16 +01:00
Sandro Sobczyński b48fa16274 added vector rotate 2020-11-04 22:00:20 +01:00
Sandro Sobczyński 1f11c9f8e5 added description to shouldBeX in mesh 2020-11-04 16:18:40 +01:00
Sandro Sobczyński 4d53c6c5fe Merge branch 'static-game-try-1' 2020-11-04 13:21:08 +01:00
Sandro Sobczyński 02560f2d6f fixed frustum culling, static game class 2020-11-04 13:20:58 +01:00
Sandro Sobczyński 52518540f3 doc fixes, added irx load error 2020-11-03 21:48:59 +01:00
Sandro Sobczyński b75b2d6e4f fixed floors sample 2020-11-03 16:44:39 +01:00
Sandro Sobczyński 5aa2a9bdb5 optimized rendering, fixed dff 2020-11-02 23:09:55 +01:00
Sandro Sobczyński 06a440243a found fopen() bug, implemented workaroung 2020-11-02 15:57:36 +01:00
Sandro Sobczyński 138ab762ba removed md2_model 2020-11-01 18:13:24 +01:00
Sandro Sobczyński 200fa3e4d5 removed dff model 2020-11-01 14:17:52 +01:00
Sandro Sobczyński ef7bd425db removed obj model 2020-11-01 10:42:24 +01:00
Sandro Sobczyński d4be8e94e7 implemented vector in tex repo 2020-10-31 22:51:46 +01:00
Sandro Sobczyński f9dc79caf1 added texture swapping 2020-10-31 22:14:35 +01:00
Sandro Sobczyński 885e8b4f2b implemented alpha texture repository 2020-10-31 13:58:20 +01:00
Sandro Sobczyński 3cfe7ba8f1 moving textures to textures repo #1 2020-10-31 10:53:20 +01:00
Sandro Sobczyński ebf2a9ac24 moved aabb calcs 2020-10-31 10:04:58 +01:00
Sandro Sobczyński 24016ffa7e removed mesh_spec 2020-10-30 14:50:01 +01:00
Sandro Sobczyński aa97e471ed added MeshTexture class 2020-10-30 14:37:39 +01:00
Sandro Sobczyński 99d4c3633b mesh_texture refactoring #1 2020-10-29 22:19:06 +01:00
Sandro Sobczyński 8501a85f49 moved texturebuffer outside of spec 2020-10-29 21:53:08 +01:00
Sandro Sobczyński ab69ba28e3 removed unecessary colors arr 2020-10-29 19:23:03 +01:00
Sandro Sobczyński 5320d7f84d draw refactoring #1 2020-10-29 17:47:28 +01:00
Sandro Sobczyński 9e00ef3634 added animation support to obj 2020-10-28 20:42:17 +01:00
Sandro Sobczyński 18e00f8e17 added skybox and multitexture feature in .obj 2020-10-28 16:19:24 +01:00
Sandro Sobczyński 68eb496e11 moved from h4570/tyra 2020-10-28 09:16:49 +01:00