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tyra-linux/engine/inc/renderer/3d/mesh/mesh_material.hpp
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2022-08-10 21:58:32 +02:00

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/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include "debug/debug.hpp"
#include "./mesh_material_frame.hpp"
#include "loaders/3d/builder/mesh_builder_data.hpp"
namespace Tyra {
class MeshMaterial {
public:
explicit MeshMaterial(const MeshBuilderData& data, const u32& materialIndex);
explicit MeshMaterial(const MeshMaterial& material);
~MeshMaterial();
u8 isMother, lightmapFlag;
u32 id;
std::string name;
Color ambient;
std::vector<MeshMaterialFrame*> frames;
const BBox& getBBox(const u32& frame) const;
void print() const;
void print(const char* name) const;
void print(const std::string& name) const { print(name.c_str()); }
std::string getPrint(const char* name = nullptr) const;
};
} // namespace Tyra