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tyra-linux/engine/inc/renderer/3d/mesh/mesh.hpp
T
2022-08-11 10:20:35 +02:00

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/*
# _____ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licensed under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include "math/m4x4.hpp"
#include "./mesh_material.hpp"
#include <tamtypes.h>
#include "debug/debug.hpp"
namespace Tyra {
class Mesh {
public:
explicit Mesh(const MeshBuilderData& data);
explicit Mesh(const Mesh& mesh);
~Mesh();
u8 isMother;
u32 id;
M4x4 translation, rotation, scale;
std::vector<MeshMaterial*> materials;
M4x4 getModelMatrix() const;
/** Get position from translation matrix */
inline Vec4* getPosition() {
return reinterpret_cast<Vec4*>(&translation.data[3 * 4]);
}
void setPosition(const Vec4& v);
protected:
void init();
};
} // namespace Tyra