27 lines
672 B
C++
27 lines
672 B
C++
/*
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# _____ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2022, tyra - https://github.com/h4570/tyra
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# Licensed under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#include "engine.hpp"
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#include "tutorial_05.hpp"
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/**
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* In this tutorial we will learn:
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* - What is a DynamicMesh and DynamicPipeline
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* - How to load animated model from .obj and .md2 format
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* - How to arrange animation keyframes
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*/
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int main() {
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Tyra::Engine engine;
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Tyra::Tutorial05 game(&engine);
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engine.run(&game);
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return 0;
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}
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