Files
tyra-linux/demo/inc/states/game/player/player.hpp
T
2022-08-01 10:04:21 +02:00

49 lines
1.1 KiB
C++

/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#pragma once
#include "states/game/renderer/renderer_dynamic_pair.hpp"
#include "states/game/renderer/renderer_static_pair.hpp"
#include "./weapon.hpp"
#include "./camera.hpp"
#include <engine.hpp>
using Tyra::Engine;
using Tyra::Pad;
using Tyra::Vec4;
namespace Demo {
class Player {
public:
Player(Engine* engine);
~Player();
const Vec4& getPosition() const { return position; }
CameraInfo3D getCameraInfo() { return camera.getCameraInfo(); }
std::vector<RendererStaticPair*> staticPairs;
std::vector<RendererDynamicPair*> dynamicPairs;
void update(const float& terrainHeight);
private:
void handlePlayerPosition(const float& terrainHeight);
float speed;
Pad* pad;
Vec4 position;
Weapon weapon;
Camera camera;
};
} // namespace Demo