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tyra-linux/src/engine/models/obj_model.cpp
T
Sandro Sobczyński 5320d7f84d draw refactoring #1
2020-10-29 17:47:28 +01:00

120 lines
4.0 KiB
C++

/*
# ______ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2020, tyra - https://github.com/h4570/tyra
# Licenced under Apache License 2.0
# Sandro Sobczyński <sandro.sobczynski@gmail.com>
*/
#include "../include/models/obj_model.hpp"
#include "../include/utils/debug.hpp"
#include "../include/utils/string.hpp"
// ----
// Constructors/Destructors
// ----
ObjModel::ObjModel(char *t_objFile)
{
animState.startFrame = 0;
animState.endFrame = 0;
animState.interpolation = 0.0F;
animState.animType = 0;
animState.currentFrame = 0;
animState.nextFrame = 0;
animState.speed = 0.1F;
filename = String::createWithoutExtension(t_objFile);
}
ObjModel::~ObjModel()
{
if (isMemoryAllocated == true)
{
// TODO !!!!
// delete[] vertices;
// delete[] coordinates;
// delete[] normals;
// for (u16 i = 0; i < materialsCount; i++)
// {
// delete[] materials[i].verticeFaces;
// delete[] materials[i].coordinateFaces;
// delete[] materials[i].normalFaces;
// delete[] materials[i].materialName;
// }
// delete[] materials;
}
}
// ----
// Methods
// ----
u32 ObjModel::getFacesCount()
{
u32 result = 0; // TODO
for (u16 i = 0; i < frames[0].materialsCount; i++)
result += frames[0].materials[i].getFacesCount();
return result;
}
void ObjModel::animate()
{
animState.interpolation += animState.speed;
if (animState.interpolation >= 1.0F)
{
animState.interpolation = 0.0F;
animState.currentFrame = animState.nextFrame;
if (++animState.nextFrame > animState.endFrame)
animState.nextFrame = animState.startFrame;
}
}
u32 ObjModel::getDrawData(u32 t_materialIndex, VECTOR *o_vertices, VECTOR *o_normals, VECTOR *o_coordinates, VECTOR *o_colors, Vector3 &t_cameraPos, float t_scale, u8 t_shouldBeBackfaceCulled)
{
#define CURR_FRAME frames[animState.currentFrame]
#define NEXT_FRAME frames[animState.nextFrame]
#define MATERIAL CURR_FRAME.materials[t_materialIndex]
#define CURR_VERT CURR_FRAME.vertices[MATERIAL.getVertexFace(matI + vertI)]
#define NEXT_VERT NEXT_FRAME.vertices[MATERIAL.getVertexFace(matI + vertI)]
u32 addedFaces = 0;
for (u32 matI = 0; matI < MATERIAL.getFacesCount(); matI += 3)
{
for (u32 vertI = 0; vertI < 3; vertI++)
if (animState.startFrame == animState.endFrame)
calc3Vectors[vertI].set(CURR_VERT * t_scale);
else
calc3Vectors[vertI].setByLerp(CURR_VERT, NEXT_VERT, animState.interpolation, t_scale);
if (!t_shouldBeBackfaceCulled ||
Vector3::shouldBeBackfaceCulled(&t_cameraPos, &calc3Vectors[2], &calc3Vectors[1], &calc3Vectors[0]))
for (u32 vertI = 0; vertI < 3; vertI++)
{
o_vertices[addedFaces][0] = calc3Vectors[vertI].x;
o_vertices[addedFaces][1] = calc3Vectors[vertI].y;
o_vertices[addedFaces][2] = calc3Vectors[vertI].z;
o_vertices[addedFaces][3] = 1.0F;
o_normals[addedFaces][0] = CURR_FRAME.normals[MATERIAL.getNormalFace(matI + vertI)].x;
o_normals[addedFaces][1] = CURR_FRAME.normals[MATERIAL.getNormalFace(matI + vertI)].y;
o_normals[addedFaces][2] = CURR_FRAME.normals[MATERIAL.getNormalFace(matI + vertI)].z;
o_normals[addedFaces][3] = 1.0F;
o_coordinates[addedFaces][0] = CURR_FRAME.coordinates[MATERIAL.getStFace(matI + vertI)].x;
o_coordinates[addedFaces][1] = CURR_FRAME.coordinates[MATERIAL.getStFace(matI + vertI)].y;
o_coordinates[addedFaces][2] = 1.0F;
o_coordinates[addedFaces][3] = 1.0F;
o_colors[addedFaces][0] = 1.0F;
o_colors[addedFaces][1] = 1.0F;
o_colors[addedFaces][2] = 1.0F;
o_colors[addedFaces++][3] = 1.0F;
}
}
return addedFaces;
}