36 lines
982 B
C++
36 lines
982 B
C++
/*
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# ______ ____ ___
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# | \/ ____| |___|
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# | | | \ | |
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#-----------------------------------------------------------------------
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# Copyright 2020, tyra - https://github.com/h4570/tyra
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# Licenced under Apache License 2.0
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# Sandro Sobczyński <sandro.sobczynski@gmail.com>
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*/
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#ifndef _TYRA_DFF_MODEL_
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#define _TYRA_DFF_MODEL_
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#include <tamtypes.h>
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#include <math3d.h>
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#include "../loaders/dff_structure.hpp"
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#include "./math/vector3.hpp"
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/** Class which have common types for all 3D objects */
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class DffModel
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{
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public:
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DffModel();
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~DffModel();
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u32 getDrawData(u32 splitIndex, VECTOR *o_vertices, VECTOR *o_normals, VECTOR *o_coordinates, VECTOR *o_colors, Vector3 &t_cameraPos, float t_scale, u8 t_shouldBeBackfaceCulled);
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RwClump clump;
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private:
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void fillNextFace(VECTOR *o_vertices, VECTOR *o_normals, VECTOR *o_coordinates, VECTOR *o_colors, u8 geometry, u32 t_getI, u32 t_setI);
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u8 isMemoryAllocated;
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};
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#endif
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