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tyra-linux/tutorials/10-sprite-sheet/src/main.cpp
T
2023-05-28 22:55:42 +02:00

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614 B
C++

/*
# _____ ____ ___
# | \/ ____| |___|
# | | | \ | |
#-----------------------------------------------------------------------
# Copyright 2022-2023, tyra - https://github.com/h4570/tyra
# Licensed under Apache License 2.0
# Guido Diego Quispe Robles
*/
#include "engine.hpp"
#include "tutorial_10.hpp"
/**
* In this tutorial we will learn:
* - How works the offset of the sprite
* - How works the texture mapping
* - How to write text (font)
*/
int main() {
Tyra::Engine engine;
Tyra::Tutorial10 game(&engine);
engine.run(&game);
return 0;
}