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Fixing previous TriangleSelector refactoring.

This commit is contained in:
Vojtech Bubnik
2021-06-11 17:59:33 +02:00
parent 403bb926c8
commit e17b57d6bd
+3 -1
View File
@@ -133,7 +133,9 @@ protected:
// How many children were spawned during last split?
// Is not reset on remerging the triangle.
char old_number_of_splits : 2;
int old_number_of_splits : 3;
// there are still 3 bits available at the last byte :-)
};
struct Vertex {