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Report failing union on holes instead of faulty input mesh.

This commit is contained in:
tamasmeszaros
2020-02-07 15:59:33 +01:00
parent a6f1c41b94
commit f512892f6b
+3
View File
@@ -145,6 +145,9 @@ void SLAPrint::Steps::drill_holes(SLAPrintObject &po)
holes_mesh.require_shared_vertices();
if (!holes_mesh.is_manifold() || MeshBoolean::cgal::does_self_intersect(holes_mesh)) {
MeshBoolean::self_union(holes_mesh);
if (MeshBoolean::cgal::does_self_intersect(holes_mesh))
throw std::runtime_error(L("Too much overlapping holes."));
}
try {