1
0
mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-11 08:04:25 +00:00
Commit Graph

4172 Commits

Author SHA1 Message Date
bubnikv 121b3c31d2 Removed the old Perl Supports. 2017-02-26 21:49:40 +01:00
bubnikv 25dfe7278c Initial rewrite of the file accessors from Perl to C++.
This is especially important for the extremely slow AMF parser.
Also there is a new file handler for the Prusa Control 'PRUS' format.
2017-02-26 21:46:33 +01:00
bubnikv 91af2ddd1e Include expat parser into the Slic3r source code tree.
Having the expat parser inside the Slic3r source base makes life easier
on non-Linux systems and it also allows us to configure the Expat
parser for maximum performance by disabling all unneeded features.
2017-02-26 21:42:52 +01:00
bubnikv 82aed45816 Hopefully fixes the aligned seam:
https://github.com/prusa3d/Slic3r/issues/74

The way it works now is following:
Slic3r will add some negative penalty to all perimeter points near the last seam.
Once the perimeter point with minimum penalty is found, its penalty is compared
to a point closest to the last seam. If the penalty of the point
closest to the last seam is nearly as good as the minimum penalty,
the point closest to the last seam is picked instead. This heuristics
will hide the seams into corners if possible, but if not possible, it will
strive to align the seams precisely.
2017-02-22 16:35:07 +01:00
bubnikv 523b7f3ebc Fix of a typo specific to a debugging build. 2017-02-22 16:13:10 +01:00
bubnikv f7acb20e23 Changed defaults for the perimeter/infill overlap (15-55%)
and for the infill pattern (honeycomb->stars)
2017-02-22 16:06:35 +01:00
bubnikv a4dd6c7ce5 Added missing get_volume() method to the PrintObject Perl interface. 2017-02-22 16:05:14 +01:00
Alessandro Ranellucci 4a84643894 Fixed regression causing slowdown_below_layer_time to be ignored. #3515 #3443 2017-02-22 15:29:14 +01:00
bubnikv 9f660738b3 Fixes an issue: Slic3r outputs Weight: %.1fg, Cost: %.1f on command line,
instead of filling in the numbers.

https://github.com/prusa3d/Slic3r/issues/144
2017-02-22 12:01:31 +01:00
Alessandro Ranellucci 8174c05df4 Command for reloading an object from file. #1466 2017-02-21 17:58:48 +01:00
bubnikv d02ee5cf80 By @lordofhyphens:
only re-zoom if we have a valid bounding box, avoid a divide by 0 error.
2017-02-21 17:43:28 +01:00
Alessandro Ranellucci 6649888d1c Support decimal scaling factors and rotation angles. #1617 2017-02-21 16:43:47 +01:00
Alessandro Ranellucci fefba5ff1d Bugfix: --rotate did not support decimal values and interpreted them as radians. #3460 2017-02-21 16:42:51 +01:00
Alessandro Ranellucci a8edff1e84 Always retract in bottom layers. #3053 #3618 2017-02-21 16:37:31 +01:00
Joseph Lenox 873161ea7c Only enable movers if modifier mesh. 2017-02-21 16:30:13 +01:00
Joseph Lenox e2b56c4462 Repair the generic mesh so it can be exported. 2017-02-21 16:29:57 +01:00
Joseph Lenox 4f428fae40 Added UI options to make a slab, defaulting to the model object's bounding box * 1.5 2017-02-21 16:29:42 +01:00
Joseph Lenox 6aecae3121 UI: fixed naming sphere is not a cylinder. 2017-02-21 16:29:32 +01:00
Joseph Lenox 2971235299 UI code to generate a generic sphere. 2017-02-21 16:29:21 +01:00
Joseph Lenox c575a1f1d6 Added make_sphere, generates a mesh with specified step angle and raidus rho. 2017-02-21 16:29:09 +01:00
Alessandro Ranellucci ceb72da632 Implement clone() for Fill classes 2017-02-21 16:22:54 +01:00
Joseph Lenox 716dc2e650 Made cube and cylinder static functions of the package, not some specific TriangleMesh object. 2017-02-21 16:11:52 +01:00
Joseph Lenox 26b6e4c619 Disable sliders if a volume is not selected. 2017-02-21 16:11:41 +01:00
Joseph Lenox 2eea139731 UI now changes its options based on the object type selected. 2017-02-21 16:11:22 +01:00
Joseph Lenox 3ee32ef153 Menu now works to select cylinders (reusing the gui options) 2017-02-21 16:11:09 +01:00
Joseph Lenox f44df28a96 Fixed mesh generation to generate cylinders. 2017-02-21 16:10:54 +01:00
Joseph Lenox b91b98b21e Added prototype make_cylinder() 2017-02-21 16:10:38 +01:00
Joseph Lenox 3bb237deee Added new constructor to TriangleMesh that accepts vectors of Points and make_cube function to make a new simple cube mesh. 2017-02-21 16:10:14 +01:00
Joseph Lenox ff33fbbb9a Use LambdaObjectDialog in GUI.pm to avoid crash on Windows. 2017-02-21 16:09:51 +01:00
Joseph Lenox 107c89d37b Removed commented code. 2017-02-21 16:04:45 +01:00
Joseph Lenox a0548898f3 Added a cancel button, and rewrote initial option code to reuse OptionGroup. 2017-02-21 16:04:02 +01:00
Joseph Lenox 3109a9bc1f Update main plater view after moving mesh 2017-02-21 16:03:46 +01:00
Joseph Lenox 33f489bba9 Anonymous object supports. Initial implementation provides for a box of arbitrary size. 2017-02-21 16:03:19 +01:00
Joseph Lenox e93cc13698 Permit sliding modifer meshes around in the Settings dialog. 2017-02-21 16:02:56 +01:00
Alessandro Ranellucci a65c9ba083 Ported CoolingBuffer to C++/XS 2017-02-21 14:02:47 +01:00
Alessandro Ranellucci c517b0d8f1 Bugfix: object disappeared from 2D plater when reloaded from disk. #3634 2017-02-21 13:57:40 +01:00
Ralph Giles 061a79bfbd Readme improvements (#3679)
* Use svg badge for travis build status.

This avoids bluriness with high-density displays. We're already
using svg for the appveyor status.

* Update README to use https urls.

Both xkcd and freenode are available securely now.
2017-02-21 13:12:21 +01:00
Sebastianv650 b8ece2af06 Pressure advance overrides print speeds patch (#3287)
* Fix PressureRegulation.pm

Check if a pressure advance is needed even if speed is unchanged, but a discharge happened before. Restore print speed after advance / discharge. Solves #3282
2017-02-21 13:09:12 +01:00
Joseph Lenox 27a1a6609f Fixed input to bed shape dialog to catch everything that resolves to 0. Fixes #3681 (#3683) 2017-02-21 13:07:15 +01:00
Joseph Lenox b022e51d94 Don't reset speed on flush moves (avoid use of uninitialized variable). 2017-02-21 13:02:16 +01:00
bubnikv 8aae5bdb28 The variable layer editing shader was made OpenGL 2.0 compatible.
Fixed a bug in the scaling of colors for the variable layer editing.
2017-02-21 09:39:28 +01:00
bubnikv 006173342c Fixes: Infill patterns triangles/stars seem to be mixed-up
https://github.com/prusa3d/Slic3r/issues/143
2017-02-20 22:36:34 +01:00
bubnikv 171148d3a6 Changed the platte of the variable layer height visualization,
green shall indicate a thin layer.
2017-02-20 22:22:23 +01:00
bubnikv 8cfdc28f2b Implemented a level of detail on the variable layer height editing tool. 2017-02-20 21:54:53 +01:00
bubnikv 440a5eb2a0 Fixes an ugly infinite loop issue.
https://github.com/prusa3d/Slic3r/issues/142
2017-02-19 21:45:38 +01:00
bubnikv 6e19921f98 Fix a warning on Linux / OSX. 2017-02-19 19:44:05 +01:00
bubnikv a8eb217e4a System Info dialog made nicer.
Fixed a bug in reporting a software renderer on Windows.
2017-02-19 19:08:58 +01:00
bubnikv 898deb48c4 Error reporting on initialization of the Layer Editing OpenGL shaders.
The shaders are initialized when the layer editing button is pressed
for the first time. If the initialization fails, a message box
is shown and the layer editing will stay disabled.
2017-02-19 18:01:03 +01:00
bubnikv 70229be9bc Added SystemInfo dialog,
a new SLIC3R_BUILD define to be replaced by the build script,
a menu item to open the "New Issue" github page.
2017-02-19 16:04:57 +01:00
bubnikv 89702a5b4e Fixing an update of the "Export G-code, Send to printer" and similar buttons.
It is a bug, which was lingering around for a long time, only now
the buggy function is called at a time point, where it really hurts.
https://github.com/prusa3d/Slic3r/issues/137
2017-02-17 15:11:59 +01:00