1
0
mirror of https://github.com/FULU-Foundation/OrcaSlicer-bambulab.git synced 2026-07-10 07:54:26 +00:00
Files
2026-05-11 19:29:55 +01:00

13 lines
172 B
GLSL

#version 140
uniform sampler2D Texture;
in vec2 Frag_UV;
in vec4 Frag_Color;
out vec4 out_color;
void main()
{
out_color = Frag_Color * texture(Texture, Frag_UV.st);
}