Merge branch 'master' into misc-cleanup-wolf

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h4570
2023-11-13 20:08:33 +01:00
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@@ -7,7 +7,7 @@
<br />
<p align="center">
<a href="https://github.com/h4570/tyra">
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/github-splash.png" alt="Logo" width="100%" height="auto">
<img src="https://raw.githubusercontent.com/h4570/tyra/master/assets/github-splash.png" alt="Logo" width="100%" height="auto">
</a>
<h3 align="center">Tyra</h3>
@@ -27,15 +27,12 @@
</p>
</p>
[![Stargazers repo roster for h4570/tyra](https://reporoster.com/stars/h4570/tyra)](https://github.com/h4570/tyra/stargazers)
## Table of Contents
* [About the project](#about-the-project)
* [Description](#description)
* [Tutorials](#tutorials)
* [Features](#features)
* [Branches](#branches)
* [Contributing](#contributing)
* [Games](#games)
* [License](#license)
@@ -45,8 +42,8 @@
## About the Project
<p align="center">
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/tyra_code.gif" alt="Sample code" width="500" height="auto">
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/showcase.gif " alt="Sample game" width="500" height="auto">
<img src="https://raw.githubusercontent.com/h4570/tyra/master/assets/tyra_code.gif" alt="Sample code" width="500" height="auto">
<img src="https://raw.githubusercontent.com/h4570/tyra/master/assets/showcase.gif " alt="Sample game" width="500" height="auto">
</p>
---
@@ -99,14 +96,10 @@ Decision was simple - I need to create an engine which will handle 3D file loadi
* `.md2` 3D file support
* `.png` Texture file support
### Branches
* `master` - stable releases - tested on PS2 & PCSX2.
* `develop` - daily builds.
## Contributing
See the [open issues](https://github.com/h4570/tyra/issues) for a list of proposed features (and known issues).
## Contributing
Contributions are what make the open source community such an amazing place to be learn, inspire, and create. Any contributions you make are **greatly appreciated**.
1. Fork the Project
@@ -148,7 +141,7 @@ Distributed under the Apache License 2.0 License. See `LICENSE` for more informa
Without these guys, Tyra would not happen:
* [Dr Henry Fortuna](http://ps2-edu.tensioncore.com/index.html) - for code sources, PS2 academy tutorials
* Whole [PS2DEV](https://github.com/ps2dev) team, and specially to [Rick Gaiser](https://github.com/rickgaiser), [fjtrujy](https://github.com/fjtrujy) - for a lot of good tips!
* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/Wolf3s) - for testing, contributing to Tyra and sharing cool ideas!
* [Wellington Carvalho](https://github.com/Wellinator), [André Guilheme](https://github.com/Wolf3s), [Matías Israelson](https://github.com/israpps) - for testing, contributing to Tyra and sharing cool ideas!
* [Leonardo Ono](https://github.com/leonardo-ono) - for software renderer example (with clipping!)
* [Lukasz D.K.](https://github.com/lukaszdk) - for huge archive of PS2 stuff
* [Guilherme Lampert](https://github.com/glampert) - for code sources
@@ -162,7 +155,7 @@ Sandro Sobczyński - sandro.sobczynski@gmail.com
<br />
<a href="https://github.com/h4570/tyra">
<img src="http://apgcglz.cluster028.hosting.ovh.net/tyra/github-splash2.png" alt="Logo" width="100%" height="auto">
<img src="https://raw.githubusercontent.com/h4570/tyra/master/assets/github-splash2.png" alt="Logo" width="100%" height="auto">
</a>
[contributors-shield]: https://img.shields.io/github/contributors/h4570/tyra.svg?style=flat-square
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@@ -24,14 +24,14 @@ class TextureBuilderData {
std::string name;
int width, height;
u8* data;
unsigned char* data;
TextureBpp bpp;
u8 gsComponents;
unsigned char gsComponents;
int clutWidth, clutHeight;
u8* clut;
unsigned char* clut;
TextureBpp clutBpp;
u8 clutGsComponents;
unsigned char clutGsComponents;
};
} // namespace Tyra