info about tutorials
This commit is contained in:
@@ -37,9 +37,8 @@ void Tutorial04::loop() {
|
||||
/**
|
||||
* Render de_dust2.
|
||||
*
|
||||
* As you see there are clipping issues (visual glitches).
|
||||
* If you want to know how to fix it, please
|
||||
* watch video tutorial.
|
||||
* If you see clipping issues (visual glitches),
|
||||
* You can check how to fix them in #02 YT tutorial.
|
||||
*/
|
||||
stapip.render(mesh.get(), renderOptions);
|
||||
}
|
||||
|
||||
@@ -55,7 +55,7 @@ void Tutorial05::loadZombieMesh() {
|
||||
/** Starting file suffix index. It means that 1 will start from _000001.obj */
|
||||
options.animation.startingIndex = 1;
|
||||
|
||||
/** If you want to know how to cook this file, please watch tutorial video */
|
||||
/** If you want to know how to cook this file, please watch #02 YT tutorial */
|
||||
auto data = ObjLoader::load(FileUtils::fromCwd("zombie/zombie.obj"), options);
|
||||
|
||||
zombieMesh = std::make_unique<DynamicMesh>(data.get());
|
||||
|
||||
Reference in New Issue
Block a user