h4570
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6e5b75e39b
|
add print to ray
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2022-08-14 20:20:03 +02:00 |
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h4570
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7ef0e73543
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ray class api change
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2022-08-14 20:01:49 +02:00 |
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h4570
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a78f430a6e
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add ship
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2022-08-14 19:41:44 +02:00 |
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h4570
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03eaf726ed
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z buffer fix for minecraft pipeline
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2022-08-14 18:18:41 +02:00 |
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h4570
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15391a81e0
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z test patch
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2022-08-14 18:05:57 +02:00 |
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h4570
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8829bf3035
|
10 enemies in demo
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2022-08-12 23:40:26 +02:00 |
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h4570
|
00216da1cd
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minor audio fixes
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2022-08-11 23:46:02 +02:00 |
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h4570
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472ab5c2ad
|
audio rework
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2022-08-11 23:18:50 +02:00 |
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h4570
|
74c642bd83
|
minor fixes
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2022-08-11 20:39:04 +02:00 |
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h4570
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b6ffc11be3
|
cleanup
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2022-08-11 10:20:35 +02:00 |
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h4570
|
5f5f28b3fb
|
skip not used materials
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2022-08-10 22:43:10 +02:00 |
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h4570
|
0a2d19b2d0
|
mesh refactor 3
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2022-08-10 21:58:32 +02:00 |
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h4570
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10e0f52d44
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math classes refactor
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2022-08-10 20:51:19 +02:00 |
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h4570
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0df43e5a08
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m4x4 identity
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2022-08-10 19:22:59 +02:00 |
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h4570
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5cc5862810
|
obj options
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2022-08-10 19:00:57 +02:00 |
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h4570
|
a0898e7b4c
|
mesh refactor 2
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2022-08-10 17:57:42 +02:00 |
|
h4570
|
725c17f9d4
|
stapip patch
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2022-08-10 17:46:07 +02:00 |
|
h4570
|
2dad96d396
|
mesh patch 1
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2022-08-09 23:12:09 +02:00 |
|
h4570
|
a3e4ee8496
|
obj loader refactor
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2022-08-08 21:37:51 +02:00 |
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h4570
|
153ebb52a5
|
mesh builder v2
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2022-08-03 20:31:19 +02:00 |
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h4570
|
689c8132d1
|
minor mesh refactor
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2022-08-03 19:23:55 +02:00 |
|
h4570
|
82e5e87822
|
mcpip changes
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2022-08-03 18:35:00 +02:00 |
|
h4570
|
0a024e745f
|
renderer cleanup, demo changes
|
2022-08-03 10:37:27 +02:00 |
|
h4570
|
da958cb094
|
ztest option
|
2022-08-02 18:36:08 +02:00 |
|
h4570
|
5aae7cff7e
|
demo skybox
|
2022-08-02 13:20:12 +02:00 |
|
h4570
|
cdadb932b7
|
clip comments
|
2022-08-01 18:37:49 +02:00 |
|
h4570
|
34b2956c08
|
demo buggy heightmap
|
2022-08-01 10:04:21 +02:00 |
|
h4570
|
47c323ec9e
|
clip comments
|
2022-07-31 20:01:34 +02:00 |
|
h4570
|
b94ef8c416
|
demo player movement
|
2022-07-31 17:37:48 +02:00 |
|
h4570
|
12dd72f15e
|
demo map and weapon
|
2022-07-31 16:24:46 +02:00 |
|
h4570
|
bc1ac1b4a3
|
lod, prim refactor
|
2022-07-30 23:51:22 +02:00 |
|
h4570
|
927c10e82a
|
deallocate pipeline in renderer on pipeline destroy
|
2022-07-30 18:17:48 +02:00 |
|
h4570
|
1bdb33e1a6
|
demo map
|
2022-07-30 17:00:22 +02:00 |
|
h4570
|
b7b32fb35a
|
demo 1
|
2022-07-30 14:48:59 +02:00 |
|
h4570
|
1a2f7026e5
|
fix copyrights
|
2022-07-29 23:11:12 +02:00 |
|
h4570
|
d435d08cf8
|
fixed typos
|
2022-07-29 22:40:02 +02:00 |
|
h4570
|
97946e1c6d
|
fixed textures overlapping
|
2022-07-29 19:04:55 +02:00 |
|
h4570
|
7ec6bb71b8
|
temporary fix for texture system
|
2022-07-28 23:54:53 +02:00 |
|
h4570
|
4366d6d6fb
|
some bugfixes
|
2022-07-28 20:44:21 +02:00 |
|
h4570
|
960f4dd0c4
|
fix bug in deallocate tex
|
2022-07-28 11:51:16 +02:00 |
|
h4570
|
59077bcfe9
|
margin fix
|
2022-07-28 11:38:47 +02:00 |
|
h4570
|
e894039959
|
fix textures alloc problem
|
2022-07-28 11:34:28 +02:00 |
|
h4570
|
0107e888c7
|
vram margin fix
|
2022-07-28 11:02:52 +02:00 |
|
h4570
|
01e1d6adbf
|
margin fix
|
2022-07-28 10:58:53 +02:00 |
|
h4570
|
7a80c15ac8
|
disable interlacing and texture cache manager
|
2022-07-28 10:12:26 +02:00 |
|
h4570
|
10164beadf
|
some optimizations
|
2022-07-26 23:16:21 +02:00 |
|
h4570
|
7a9b294945
|
free ram and tyrobj wip
|
2022-07-26 19:32:20 +02:00 |
|
h4570
|
237066bfd4
|
finish of renderer refactor
|
2022-07-25 21:00:33 +02:00 |
|
h4570
|
0c63de8ac9
|
core renderer refactor finish
|
2022-07-25 20:10:46 +02:00 |
|
h4570
|
819a7c3de3
|
documentation update
|
2022-07-24 23:08:10 +02:00 |
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