Commit Graph

45 Commits

Author SHA1 Message Date
Wellinator f727dae150 refactore: change method from private to public 2024-01-31 17:53:20 -03:00
Wellinator 9b24ea3bb6 feat: allow changing the texture wrap settings 2024-01-31 14:27:48 -03:00
h4570 cab934763f minor adjustments 2023-05-28 22:55:42 +02:00
Guido Diego Quispe Robles 4f6e55c0b0 new Tutorial
tutorial with sprite offset, sprite sheet and texture filtering
2023-05-28 13:47:48 -03:00
h4570 b5147bba3a bbox fixes 2022-08-24 00:05:45 +02:00
h4570 4fa65fc535 overloads, tutorial 04 init 2022-08-21 19:44:47 +02:00
h4570 409ee294eb finished tutorial 03 2022-08-21 16:40:26 +02:00
h4570 b4b48ae479 tutorial 1 and 2 2022-08-20 18:53:27 +02:00
h4570 405d5afd35 demo update 2022-08-20 00:10:07 +02:00
h4570 1ba2cb55b7 frustum check refactor 2022-08-18 09:51:13 +02:00
h4570 fea2398699 utility functions 2022-08-17 00:19:23 +02:00
h4570 37257b253a fix bbox const 2022-08-14 20:34:02 +02:00
h4570 03eaf726ed z buffer fix for minecraft pipeline 2022-08-14 18:18:41 +02:00
h4570 15391a81e0 z test patch 2022-08-14 18:05:57 +02:00
h4570 8829bf3035 10 enemies in demo 2022-08-12 23:40:26 +02:00
h4570 b6ffc11be3 cleanup 2022-08-11 10:20:35 +02:00
h4570 0a2d19b2d0 mesh refactor 3 2022-08-10 21:58:32 +02:00
h4570 725c17f9d4 stapip patch 2022-08-10 17:46:07 +02:00
h4570 da958cb094 ztest option 2022-08-02 18:36:08 +02:00
h4570 5aae7cff7e demo skybox 2022-08-02 13:20:12 +02:00
h4570 bc1ac1b4a3 lod, prim refactor 2022-07-30 23:51:22 +02:00
h4570 b7b32fb35a demo 1 2022-07-30 14:48:59 +02:00
h4570 1a2f7026e5 fix copyrights 2022-07-29 23:11:12 +02:00
h4570 97946e1c6d fixed textures overlapping 2022-07-29 19:04:55 +02:00
h4570 7ec6bb71b8 temporary fix for texture system 2022-07-28 23:54:53 +02:00
h4570 4366d6d6fb some bugfixes 2022-07-28 20:44:21 +02:00
h4570 960f4dd0c4 fix bug in deallocate tex 2022-07-28 11:51:16 +02:00
h4570 59077bcfe9 margin fix 2022-07-28 11:38:47 +02:00
h4570 e894039959 fix textures alloc problem 2022-07-28 11:34:28 +02:00
h4570 0107e888c7 vram margin fix 2022-07-28 11:02:52 +02:00
h4570 01e1d6adbf margin fix 2022-07-28 10:58:53 +02:00
h4570 7a80c15ac8 disable interlacing and texture cache manager 2022-07-28 10:12:26 +02:00
h4570 10164beadf some optimizations 2022-07-26 23:16:21 +02:00
h4570 237066bfd4 finish of renderer refactor 2022-07-25 21:00:33 +02:00
h4570 819a7c3de3 documentation update 2022-07-24 23:08:10 +02:00
h4570 9d18a81c2a vu1 packet spamming in static pipeline 2022-07-24 12:21:21 +02:00
h4570 1e2560c566 Merge branch 'tyrav2-develop' into tyrav2-static-dynamic-pipelines 2022-07-23 18:35:27 +02:00
h4570 23e98afe91 bbox fixes 2022-07-23 18:34:35 +02:00
h4570 aad634a241 Merge branch 'tyrav2-develop' into tyrav2-static-dynamic-pipelines 2022-07-21 17:56:17 +02:00
h4570 2c72abe081 dynamic pipeline - render 2022-07-21 17:47:10 +02:00
h4570 a5e1a28164 dynpip files 2022-07-18 22:42:14 +02:00
Wellinator 85f4f2e666 refactor: moves isInFrustum from RenderBBox to CoreBBox 2022-07-18 16:11:46 -03:00
h4570 c56c3d76db mesh base 2022-07-18 20:08:57 +02:00
h4570 ecfaef1b85 mesh -> dynamicmesh 2022-07-18 19:53:28 +02:00
h4570 c8b22ff331 tyrav2 init 2022-07-17 10:21:35 +02:00